That's my favourite part of WW, the debriefing.
Feels like gang-bang after-sex criticism.
Feels like gang-bang after-sex criticism.
Nor did it ever become clear to me that what you had given me WAS a scan list...
Randakar, perhaps everything was clear to you (being a wolf, knowing the traits of your packmates and your cultists), but for me and many others, it wasn't clear there were SO many with sorcerous traits, and that it would make it likely there was no sorceror. I hadn't connected the dots by that time (although I should have), and I think you assumed a bit too easy that everyone drawed the same conclusions you did.
I seem to have lost the PM's somewhere (I saved them, but I can't find them anymore), and I think I did pass your PM through to the wolves. In that case the wolves had the same information I did, but also failed to draw the conclusion.
Just as OY didn't get my hint about joeb being an apprentice, sometimes information is too cryptic if you just miss the right piece of info, which would seem to make perfect sense for the sender of the message.
That's my favourite part of WW, the debriefing.
Feels like gang-bang after-sex criticism.
I think I told you that in google chat, so if you forwarded some PM of mine it was inconsequential.
You people have some strange addiction to google chat.
There is no GM waiting list anymore. We are supposed to chose between potential GMs here after they presented what they want to do with the next game if we elect them GM.So who's running the next game?
That really was only a problem until the first one in the pack died. Which had happened by day 1 for both packs.What really didn't help is that silly 5-people limit on PM's. With 7 people in our pack there just was no way I could tell everyone everything. Especially since Jonti insisted that the cultists weren't to be told who the rest of the pack was. Out of necessity I had to exclude you from a lot of our conversations.
There is no GM waiting list anymore. We are supposed to chose between potential GMs here after they presented what they want to do with the next game if we elect them GM.
^^^^^^Am I the only one who gets confused when they don't put Lite in front of the game.. Or is there something I completly missed ??
Okay, since I have some time until University becomes too demanding, I will make a proposal.
Setting : Mid 19th century. The fires of rebellion are spreading throughout Europe, after the Industrial Revolution. Several political movements are borne to fight the current establishment, but their aims are diverse and often in conflict. Meanwhile, the forces of order seek to preserve the status quo. Who will get a chance to make history? Embark on this journey to find out...
Roles : Seer, Sorc, Cultist, Wolf, Priest, GA, possibly Apprentice.
Traits : Cursed/blessed, brutal, hunter, witness, spy, doctor, SA, leader, the usual lot.
Special rules : Cultists are able to form their own faction, when they can organize themselves (get into contact with other free cultists). They are able to win the game with that faction by eliminating the wolfpacks and achieving parity. When in a faction, they would gain the power to hunt for more followers. They are also able to join a pack, but only if they are still free agents. Players would be notified in case of the faction being formed. (Idea being discussed in the WW general thread)
First ww Big GM competition is turning into a bit of a snoozefest.
I don't know Randakar's reason, but it is the only non-mobile chat I have (except for the limited time I'm logged in on facebook).
As far as I know, people in here talk lots more on MSN than I do on Google Chat.
That really was only a problem until the first one in the pack died. Which had happened by day 1 for both packs.
With a game this big a two pack setup becomes larger than 6 (one sender and five receiver) out of balancing necessity.
Read! I said NON-mobile.... Because I do indeed have more chat applications on my mobile than on my PC.What? You have an android phone, why don't you use the talk application on there?