Me and King Arthur
The historian within me will quickly wave away the stories of King Arthur as fanciful myths and try to explain the real Arthur was a Briton chief fighting the Romans, delightful as the stories might be. But when, a few years ago, me and the wife visited the forest de Brocéliande in Brittany and its supposedly mythical places during one of our customary road-trip-hunts for places connected with myth and legend.
There, on a drizzly day, we saw Merlin's grave, the forest of Morgan le Fay, the château de Comper
with a nice exhibition next to the lake from which the Lady of the lake appeared and did something (I was confidently going to write what she did but honestly can't remember) and much more. Although the visit was interesting it didn't quite catch the imagination as it could have done.
For me the legends of Arthur came alive in the beautiful illustrations and paintings exhibited in the castle: Morril, Waterhouse, Newell Convers Wyeth, Dicksee and above all, Aubrey Beardsley who illustrated the famous book Mort d'Arthur.
There, on a drizzly day, we saw Merlin's grave, the forest of Morgan le Fay, the château de Comper
with a nice exhibition next to the lake from which the Lady of the lake appeared and did something (I was confidently going to write what she did but honestly can't remember) and much more. Although the visit was interesting it didn't quite catch the imagination as it could have done.
For me the legends of Arthur came alive in the beautiful illustrations and paintings exhibited in the castle: Morril, Waterhouse, Newell Convers Wyeth, Dicksee and above all, Aubrey Beardsley who illustrated the famous book Mort d'Arthur.
Me and King Arthur, the game
These idyllic images are quite far from the ingame-images of King Arthur: the Role-playing Wargame. In the past I have played many fantasy-RTSs like Heroes of Might and Magic (I through IV), Warhammer Dark Omen, Warcraft etc., the screenshots reminded me of the good times I had playing Warhammer on one hand, and my dislike for Lord of the Rings and everything derived from it on the other. Because of these prejudices I had not touched this game until now.
Thus when I was asked to take a look at the upcoming King Arthur DLC: The Druids I at first hesitated, but not for long; Dragons, Angels with burning swords and monsters. Glad I didn't because I now want to jump in straight-away, play this game and write a Preview-AAR about it.
Thus when I was asked to take a look at the upcoming King Arthur DLC: The Druids I at first hesitated, but not for long; Dragons, Angels with burning swords and monsters. Glad I didn't because I now want to jump in straight-away, play this game and write a Preview-AAR about it.
What is a Preview-AAR
For those who haven't read any of my previous Preview AARs (VickyII, HOI3 and more recently Cities in Motion) this is the best moment to explain this concept a little. First of all, AAR stands for After Action Report. I will thus write about my experiences while playing the game. I stumble across things like any regular player, make tactical mistakes and perhaps get beaten. We'll see. Now, where are the dragons?
For this AAR I have the following game-components installed
- King Arthur: the Role-playing Wargame
- Legendary Artifacts DLC which gives you new units
- Knights and Vassals DLC with new sets of ancient artifacts
- The Saxons Expansion with a new campaign, units, artifacts etc.
- The Druids Expansion (to be released on
What to expect in the Druids Expansion?
- A brand new campaigns set in the Welsh Kingdom
- More sandbox gameplay
- A revamped diplomacy and economics system
- Adjustable options for the campaigns
- Unique diplomatic and battle quests.
- 4 new, unique heroes
- 3 new special units and 3 new units
- 10 new hero skills and 2 new unit skills
- 20+ unique artifacts (including 10 sets)
- 20+ unique diplomacy and battle quests
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