PLEASE : Before posting, read the first post. If this one does not answer your question, please ask.
To see the last thread about this mod, with only the war between the states scenario, follow this link.
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To see the last thread about this mod, with only the war between the states scenario, follow this link.
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Welcome on the North American wars mod for HoI 2 DDA !
In mid-november 2009, I began to work on this mod. It was a real bet for me as it is the first mod I am working on. In November and December 2009, I worked on that "Civil war", but since the begining I was really interested in a global game or mod that could simulate wars the US had to live in the XIXth century.
So here it is the new version of the American Civil War mod named now "North American Wars of the XIXth century".
In this mod, you will be able to play three different scenarii :
I) The war between the States
The original and principal scenario of the mod. Here you play the entire war named "US civil war", as the USA, CSA or a foreign country that could hve had some impact on the war.
II) The Texan Revolution
In this very scripted scenario, you will play as rebels from Texas or as Mexico. This scenario will be very special for a Paradox game. In this scenario, it is obvious Texas troops have no chance at all to win against Santa Anna's numerous armies. Only cheap militias can hope to hold the line for a few weeks, for example at San Antonio de Bexar, until, by a lucky (and totally scripted) attack six month after the begining of the war, General Sam Houston is able to capture Santa Anna and to create the Republic of Texas.
III) The Mexican-American war
In this scenario, tensions are rising between the US and Mexico because of the issue of Texas. When this State join the US in december 1845, war seems to be impossible to avoid. Like with the "War between the states" scenario, you will be able to live the entire war.
The status of the developpement is the following (even if it is always hard to talk about those things) :
Map building : Around 75 % (Only north america will be in the final version)
USA 1860 map : 95 %
Events building : 9%
Graphisms building : 45%
Texts building : 8%
Units building : 12%
Tech modding : 15%
First Beta release : december 5, 2009
Second beta release (February 2010)
Download here
Beta version v0.21 is out ! (May 2010)
Download here
What to expect in 0.2
Final release : ON HOLD
Second beta release (February 2010)
Download here
Beta version v0.21 is out ! (May 2010)
Download here
What to expect in 0.2
Final release : ON HOLD
Since September 2010, I do not have time to continue to mod unfortunately. I really wish to see this mod finished. However I won't be able to do it. If someone wishes to continue with what have been done, please do not hesitate to send me a private message about it.
Features in this mod :
High historicity and realism, to place you in the same situation both sides had to live with. Can you remake history ?
Tons of events to show the tensions rising between the USA and the CSA.
High historicity content, without bias !!! Live all the political debate and constructions in the Union and in the CSA by lots of readings in the first release version. Later on, you will have the possibility to make your own political choices from the foundation of the Confederation to political tactics to influence states to have them on your side at the begining of the war !
What does "Without bias" mean ?
Well simply the fact that I don't want the mod to be pro one side or pro the other. It means that the Union will have events and setups with text pro-Union and anti-secession. And the Confederation will also have texts of events and setups pro-secession and pro-Dixie. If you don't want to see or read opinion of one of those sides, just don't play it !
However, no form of racism will take place in this mod. There were debates about slavery back then. All those debates in the mod will have an economical eye. But it will clearly be said that whites, afro-Americans or blacks in general and Indian-Americans are equal as humans. If you are in anyway against that, well 1) don't play this mod and 2) go somewhere else I do not care about what you think.
Feel the period with a real "Civil war time" ambiance in the game.
Alternate historical events in the release version. Could CSA have lost the war with an alliance with UK and France ? What abut a Mexican intervention/revenge against the CSA to profit from this war ? This will be possible in the second release of the mod (not second beta, second release. As much as lots of people wants it, the priority is to give you a running mod on civil war. Then alternate historical events will come up).
Why is this mod interesting ?
Well, there is no hundreds of games on the civil war. But one thing I am sure of is that I personnaly never found a grand strategic game to play it that I really liked. In the mean time, I never found a grand strategic game to play WWII that I really liked until I tried HoI 2 a few years ago. I just hope this mod can propose to you an historic and still open ended and fun gameplay bringing the HoI 2 gameplay with the great ACW background.
How is this mod original ?
As I don't want to release all the features I want to put in it for now, I will display from time to time some features I (IMHO) think should at the end make this mod a great scenario for HoI 2 DD A.
Currently, one of the thing I clearly like in this game is the freedom states have. As you can see on the screenshot, every single of the "US territories" from this period exists independently. And so does US States that decided to join the Union in 1861 but could clearly have joined the CSA because of their slave state status : Kentucky and Missouri.
Why do I like that ? Well it brings some "balance" and is more accurate with history than simply having Missouri, Kentucky, and territories, in the Union or the CSA. The Union "miss" those states for months, like in the reality. In a more advanced version, those will have to choose through events which side they are on. And I think the fact they are not into the Union/CSA represent more accuratly the fact there were lots of political debates in those states about the war. So they were not clearly engaged on one side. And independent IC is more realistic in the early game. Like that, those states don't bring production (and troops) to one side or the other until they choose.
And on "independant" territories, well it makes war there more realistic, as war in not owned territories is always harder for both sides.
When do you plan to release this mod ?
TBA, and clearly not soon for the final version. There is still a lot of work to do. As the developpement continue, I will release beta versions to let you test it.
Who is working/worked on this mod ?
Several people gave me a great help so far :
- Gukan created the sprites for Union and Confederate troops and gave me the codes to implement them (implemented in version 0.2)
- Vaximillian created the flags and the shields for every "independant" States, the Confederation, Mexico and the Union (Implemented in version 0.21).
- Vesimir created skins for the Union, Confederation and Mexico (Implemented in version 0.21). He also created pictures for the Union governement (Implemented in version 0.22)
- Crilly created pictures for the the CSA governement (Implemented in 0.22)
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