A pity, as I would have loved to have this in the dead period at work over the Xmas hols. The decision however is perfectly understandable and the right one I think.
I think it's this.Something must have gone horribly wrong here. You don't just cancel an advertised software release the day before launch otherwise. My personal feeling is that Paradox didn't want AoD to compete with HttT for sales during christmas, and possibly be able to give AoD a bit of extra marketing push later, though why they'd wait until the very last minute to postpone the game is anyone's guess.
i think it's this.
It's all pr folks. It's all pr (imho)
As a comparison, HoI3 had about 120 hours of testing between crashes.
I would be more willing to ackowledge this, if I could complete a single game of HoI3 without it bogging down so much that it takes hours to play a couple months if lucky, save fail nonstop, and game fails to launch way to often still even with 1.3.Sorry but you see that they have recognized an issue and they have stopped the release. I think that you should acknowledge that they cared about the quality instead of throwing a game to make some money.
All believe that AoD is not finished but the Dev Diaries and the AAR show a finished game.
We fucked up on announcing the delayed release, since we've known about a delay for a few weeks, both me, the pr team and the developer. We should have made an announcement much earlier.
Except for those that have actually played the game.
Features are 99.99% polished and fine for Arsenal of Democracy. Its just too unstable to be released, and there are still too severe memory leaks.
We have said repeatedly the last few months on the forum that we will not release anything again without a proper QA on it, no matter how eagerly expected it is by a community.
If the version we recieved for the scheduled 17th december release had gone live, we'd see mostly threads like "paradox fails again", "shame on you for not testing games before release" and so on.
We're trying to make a game here that people will like and not spend hours frustrated cause it crashes randomly.
We have said repeatedly the last few months on the forum that we will not release anything again without a proper QA on it, no matter how eagerly expected it is by a community.
Sorry but you see that they have recognized an issue and they have stopped the release. I think that you should acknowledge that they cared about the quality instead of throwing a game to make some money.
I cant but agree with your policy on the matter...but man, i can tell you my heart is broken :_(We fucked up on announcing the delayed release, since we've known about a delay for a few weeks, both me, the pr team and the developer. We should have made an announcement much earlier.
Except for those that have actually played the game.
Features are 99.99% polished and fine for Arsenal of Democracy. Its just too unstable to be released, and there are still too severe memory leaks.
We have said repeatedly the last few months on the forum that we will not release anything again without a proper QA on it, no matter how eagerly expected it is by a community.
If the version we recieved for the scheduled 17th december release had gone live, we'd see mostly threads like "paradox fails again", "shame on you for not testing games before release" and so on.
We're trying to make a game here that people will like and not spend hours frustrated cause it crashes randomly.