Ideas for future patches
I thought it might be interesting to start a thread with ideas for future patches.
Both things that might logically make sense, and things that might improve balance, raise difficulty, etc.
I'll start; I think it would interesting and logical if the number of cities within your demense incrementally increased recruitment rate at baronies. One would think that a province with one barony and four cities would have an easier time finding young, stupid men to recruit into a fighting force. Especially given the poverty of the time and the material security that even foot soldiers had (if their kings weren't in debt that is). The mechanic could work at the province level fairly easily (each city over 1 increases recruitment rate by 5% or so) or maybe at the demense level?
I also miss the mechanic in EU3 that allowed you to welcome religious members from other areas when being prosecuted. However, I think this could be used in CK2 to speed up cultural assimilation. You could have an event to invite emigrants from your cultural homeland (and religious migrants) to spread up assimilation of a province. It bothers me when I'm playing as the Count of Napoli that my culture doesn't spread faster. Surely some of the greeks just across the strait would like to join me in turning southern italy into a greek orthodox stronghold? Maybe it could just be an event or option that halves the time to fire for cultural change, but raises unrest by a fixed percentage?