Demo event
Hi. I have no view on cheating so if this is unwanted then please modderate it out since the console was disabled in the demo. I like playing with the code and numbers of this game. I started playing with this script in the demo and there are plenty of things you can do. To the point. I made one event for the demo that contains allot of options for Mathilda. It is sett to go off two times at the start of the game between age 20 and 23 but that can be changed to whatever or just turn off the trigger. I got some ideas and help from this thread and i thought you might have use for this event(mainly impregnating and killing) or part of it for cheating or use part of the code for making script mods. It is still a work in progress so some parts might be missing and i am sorry for my poor english. It began as a small test event but as i went along i found more things that it could do. So it is a bit messy. Not too messy i hope. The idea of the script is that you can use it to fire a new script when you press an option. The first event is the event menu and you have to go back there to close the event, unless the event kills you
. Since it seems the limit is 4 options on every page i used the last option to go back to the previous event or further back. And from there you can fire all the other events or take paths to them. Sometimes an option will change something and at the same time fire a new event. copy the code text into a file in the
/events folder and it should work. If it works for the vanilla game then you can fire it using the console command. Start event is 800060
List of what it can do and notes.
Skills = changing diplomacy, martial, stewardship, intrigue and learning
Health = change health +1 -1 or +10000
Fertility chance = add fertility lots, some or remove alot
Impregnate = Spouse (always the woman. One kid pr click(sometimes twin) and no bad traits added, thanks Battlecry), lover, impregnate by liege(seem to work on same gender, miracle)
Traits = add seven virtues or sins and a couple other good ones.
Health traits = remove all bad ones, including incapable. Includes an instant self kill event and one event that gives possessed and lunatic traits for some fun events.
Career = Lets you change your career trait to the best one in the career you want. Or try to have all five on your own risk.
Cash, prestige and piety = no explaining needed
Religion = Change your religion, its moral authority, kill the head of the religion (change religion, change its authority to minimum creates lots of heresys), last option lets you activate the three
holy orders early. Makes them accessible to be hired. The Shiiite muslims gets one holy order from the start that i have seen.
Culture = change your culture to one of the 50 you can choose from. Some options change your culture while taking you further to choose from more.
Free Troops = Used the mongol event to give you free troops in galleys for no upkeep. Spawns near Norway.
Courtiers = Adds 5 skilled courtiers instead of changing skills on your current ones, each with their own specialty. Tried to give them ok traits. Another option adds a skilled wife and the last one gives you a kindsman if you need an extra dynasty member.
Relations = added a relations option. Gives improved relations for life with your vassals, kids, liege, spouse, head of church. It is repeatable so you can stack it.
Technology = two options. One gives you max stats in 1 random civ, mil and eco tech in your capital. The other tech option does the same to whatever region you are in. So you can lead troops to every region you own and fire the event there. It seems you have to start the event from the start over again to get new randoms.
Claims = This option gives you an instant claim straight away of your choosing. The location is decided by where you have your chancellor. Three options lets you choose between claims to the county, dutchy or the kingdom.
Kill people = This option was inspired by this thread and this and the impregnate options are why im posting this event here. This option kills people with one click. Be carefull so you dont kill yourself with any of these options. You can choose from these options so far: The owner of the province where your spymaster or marshal is currently(probably the best option to kill any ruler in the game, can probably be reworked to kill the heir, children, spouse or other court members of that ruler too). Spouse, lover, lovers spouse, liege, lieges spouse,
your heir(usefull to get rid of a useless heir), all your children, all female children, people who you have given a couple of the honorary titles. any of your or your lieges councill members. Open up that job you always wanted
all vassals, a random vassal or a random vassal that dont like you, your guardian, your regent, and a random child of the regent.
I think that is all so far.