• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
Doing a 1399 Byzantine run, and while I've successfully eaten all the Turkish minors and Trebizond, I'm wondering where to go next. Everything in Greece is either Venetian-owned or a Venetian vassal, while the Ottomans own pretty much everything else that I have cores on. The Ottomans currently are fighting the Golden Horde, but still manage to keep a bigger-than-my-entire-army stack across from Constantinople, while the spread-out nature of my Byzantine reconquista makes me vulnerable to the Ottomans and Venetians' superior fleets. With Trebizond reintegrated, I share a border with the Timurids, but my economy's enough that it can handle the tribute. But more worringly, Qara Koynulu seems quite content with gobbling up Georgia, which would give me another horde neighbor, and another payout would start seriously suffocating my economy.

I'm guessing my best bet is to wait for the Ottomans and the Timurids to go at each other again and try and take advantage of the Ottomans' horde wars to better connect my Asia minor holdings and shift the relationship in my favor - once I can take out the Ottomans, I think I'd be strong enough to take on the Venetians. But any further advice would be appreciated.

This is really a question of preference - if the Ottomans lose any wars then it would be dead simple to just smack them down and swallow up your loads of cores, but facing down the Venetians could get you a foothold in valuable Northern Italy.

Still wondering how to increase toleration for state religions, or at least know why toleration has fallen so low.
 
Mechanically speaking, a crappy general (even a 1/0/0/0) is usually much better than no general; for example there's several slider positions that give your generals nice modifiers, but do nothing for general-less armies (afaik).
What is your source for this? Do you have any evidence? AFAIK there is no difference between a 1-0-0-0 general with/without skill modifiers; the modifiers are only applied when the general is created so if you buy a general when you have a +1 shock modifier you will never get a general with less than 1 shock.
 
What is your source for this? Do you have any evidence? AFAIK there is no difference between a 1-0-0-0 general with/without skill modifiers; the modifiers are only applied when the general is created so if you buy a general when you have a +1 shock modifier you will never get a general with less than 1 shock.

I heard it on the forums a few weeks ago >.>?

Apologies if I was wrong, which it seems that I likely was.
 
Last edited:
No I've seen at least one other post in this forum saying the same thing. I tried to get evidence then too but got no response.
 
So playing another game (yeah, I switch around a lot), this time as Holland - got extremely lucky and scored 'Claims on our Rivals', which means I basically get to form the Netherlands for free, since I got cores on Utrecht and Friesland. However, I also got a core on Brabant, which is not one of the base Netherlands cores. If I form the Netherlands, do I lose that core, or do all the cores I had from 'before' come along for the ride, even if I don't own the province? Or do I have to take it for myself before forming if I want to keep the core?
 
You'll keep the core when you form the netherlands.

And if you are really unlucky , you can end zith a 0-0-0-0 general who is just as good as no general!
 
Doing a 1399 Byzantine run, and while I've successfully eaten all the Turkish minors and Trebizond, I'm wondering where to go next. Everything in Greece is either Venetian-owned or a Venetian vassal, while the Ottomans own pretty much everything else that I have cores on. The Ottomans currently are fighting the Golden Horde, but still manage to keep a bigger-than-my-entire-army stack across from Constantinople, while the spread-out nature of my Byzantine reconquista makes me vulnerable to the Ottomans and Venetians' superior fleets. With Trebizond reintegrated, I share a border with the Timurids, but my economy's enough that it can handle the tribute. But more worringly, Qara Koynulu seems quite content with gobbling up Georgia, which would give me another horde neighbor, and another payout would start seriously suffocating my economy.

I'm guessing my best bet is to wait for the Ottomans and the Timurids to go at each other again and try and take advantage of the Ottomans' horde wars to better connect my Asia minor holdings and shift the relationship in my favor - once I can take out the Ottomans, I think I'd be strong enough to take on the Venetians. But any further advice would be appreciated.

You should be able to build a bigger fleet than Venice just by minting a bit and spamming galleys - it's okay to go way over the naval forcelimit since galleys are so cheap. Once you have that, they're not hard to take on, especially since most of their army will probably be locked down in Venezia. Try to simultaneously DoW Naxos and Corfu so you can annex them separately.
 
For Muscowy>Russia, is it a good idea to go Innovative to westernise, then back around midpoint for missionaries to convert the tartar lands? And all the while, moving towards free subjects?
 
For Muscowy>Russia, is it a good idea to go Innovative to westernise, then back around midpoint for missionaries to convert the tartar lands? And all the while, moving towards free subjects?

Go to innovative to westernize. If you want to go back narrowminded, there will [hopefully] be a lot of events that will push you back to narrowminded. If you want to stay narrowminded, you can capture Rome and Jerusalem for 0.5 missionary gain a piece. Can also take divine supremacy for another 0.5. Also, if you want to convert to christianity/protestantism, they have ALOT of religious decisions you can take to get massive missionary gain.

My question:

As a pagan country, is at all possible to convert to Christianity? I have never (in my 1.5 years with this game) played a pagan, and now I am playing Aztecs. I have heard about an event that changes state religion. The only thing I found on the wiki was changing of province religion to catholicism.
http://www.paradoxian.org/eu3wiki/Christian_Influences

Anyone enlighten me?
 
My question:

As a pagan country, is at all possible to convert to Christianity? I have never (in my 1.5 years with this game) played a pagan, and now I am playing Aztecs. I have heard about an event that changes state religion. The only thing I found on the wiki was changing of province religion to catholicism.
http://www.paradoxian.org/eu3wiki/Christian_Influences

Anyone enlighten me?

You're looking at the wrong event. Try these:
http://www.paradoxian.org/eu3wiki/The_Catholic_Faith
http://www.paradoxian.org/eu3wiki/The_Reformed_Religion
http://www.paradoxian.org/eu3wiki/Protestant_Faith?

But they are all country events with very high MTTHs. Can't really count on them. I've never seen any of these events happen and I played plenty of pagans.
 
You're looking at the wrong event. Try these:
http://www.paradoxian.org/eu3wiki/The_Catholic_Faith
http://www.paradoxian.org/eu3wiki/The_Reformed_Religion
http://www.paradoxian.org/eu3wiki/Protestant_Faith?

But they are all country events with very high MTTHs. Can't really count on them. I've never seen any of these events happen and I played plenty of pagans.

Ah, nice. I hope I can get them, if not, I will probably manually fire them when it seems appropriate and realistic to do so.
Thank you.
 
Note that you can't get them if you have modernized your military! Rather odd requirement :p

That is rather silly. I can understand because you lose the western influences modifier when you modernize military.
It is rather funny to think that as a new world 'tribe', we are actually easternizing, rather than westernizing.