If I were to move my national focus, would I lose any enact settlement policies I have in place?
They stay put. But I did that once, and I'll never do that again. Waited over 150 years for the culture to flip, and it never did.
If I were to move my national focus, would I lose any enact settlement policies I have in place?
Doing a 1399 Byzantine run, and while I've successfully eaten all the Turkish minors and Trebizond, I'm wondering where to go next. Everything in Greece is either Venetian-owned or a Venetian vassal, while the Ottomans own pretty much everything else that I have cores on. The Ottomans currently are fighting the Golden Horde, but still manage to keep a bigger-than-my-entire-army stack across from Constantinople, while the spread-out nature of my Byzantine reconquista makes me vulnerable to the Ottomans and Venetians' superior fleets. With Trebizond reintegrated, I share a border with the Timurids, but my economy's enough that it can handle the tribute. But more worringly, Qara Koynulu seems quite content with gobbling up Georgia, which would give me another horde neighbor, and another payout would start seriously suffocating my economy.
I'm guessing my best bet is to wait for the Ottomans and the Timurids to go at each other again and try and take advantage of the Ottomans' horde wars to better connect my Asia minor holdings and shift the relationship in my favor - once I can take out the Ottomans, I think I'd be strong enough to take on the Venetians. But any further advice would be appreciated.
Legitimacy is one big factor.Still wondering how to increase toleration for state religions, or at least know why toleration has fallen so low.
Still wondering how to increase toleration for state religions, or at least know why toleration has fallen so low.
What is your source for this? Do you have any evidence? AFAIK there is no difference between a 1-0-0-0 general with/without skill modifiers; the modifiers are only applied when the general is created so if you buy a general when you have a +1 shock modifier you will never get a general with less than 1 shock.Mechanically speaking, a crappy general (even a 1/0/0/0) is usually much better than no general; for example there's several slider positions that give your generals nice modifiers, but do nothing for general-less armies (afaik).
What is your source for this? Do you have any evidence? AFAIK there is no difference between a 1-0-0-0 general with/without skill modifiers; the modifiers are only applied when the general is created so if you buy a general when you have a +1 shock modifier you will never get a general with less than 1 shock.
Doing a 1399 Byzantine run, and while I've successfully eaten all the Turkish minors and Trebizond, I'm wondering where to go next. Everything in Greece is either Venetian-owned or a Venetian vassal, while the Ottomans own pretty much everything else that I have cores on. The Ottomans currently are fighting the Golden Horde, but still manage to keep a bigger-than-my-entire-army stack across from Constantinople, while the spread-out nature of my Byzantine reconquista makes me vulnerable to the Ottomans and Venetians' superior fleets. With Trebizond reintegrated, I share a border with the Timurids, but my economy's enough that it can handle the tribute. But more worringly, Qara Koynulu seems quite content with gobbling up Georgia, which would give me another horde neighbor, and another payout would start seriously suffocating my economy.
I'm guessing my best bet is to wait for the Ottomans and the Timurids to go at each other again and try and take advantage of the Ottomans' horde wars to better connect my Asia minor holdings and shift the relationship in my favor - once I can take out the Ottomans, I think I'd be strong enough to take on the Venetians. But any further advice would be appreciated.
For Muscowy>Russia, is it a good idea to go Innovative to westernise, then back around midpoint for missionaries to convert the tartar lands? And all the while, moving towards free subjects?
My question:
As a pagan country, is at all possible to convert to Christianity? I have never (in my 1.5 years with this game) played a pagan, and now I am playing Aztecs. I have heard about an event that changes state religion. The only thing I found on the wiki was changing of province religion to catholicism.
http://www.paradoxian.org/eu3wiki/Christian_Influences
Anyone enlighten me?
You're looking at the wrong event. Try these:
http://www.paradoxian.org/eu3wiki/The_Catholic_Faith
http://www.paradoxian.org/eu3wiki/The_Reformed_Religion
http://www.paradoxian.org/eu3wiki/Protestant_Faith?
But they are all country events with very high MTTHs. Can't really count on them. I've never seen any of these events happen and I played plenty of pagans.
Actaully, they are better due to the fact of being a general and most players will get auto leader bonuses.You'll keep the core when you form the netherlands.
And if you are really unlucky , you can end zith a 0-0-0-0 general who is just as good as no general!
Note that you can't get them if you have modernized your military! Rather odd requirement