Hey folks,
Ive been thinking how to make some fun and mildly good storm chaser build.
I tried a little bit and played as machine intelligence with lubrication basins and maintenance protocols.
For species traits I went for recylced, mass produced, bulky and nannybots.
I aimed for maximum pop growth and benefits to my maintenance drones.
the first tradition to pick was versatile because of the unity bonus for maintencance drones, then logistics for more trade and statecraft to get my council lvl up fast, because the storm devastation reduction of the science node.
I picked nanotech around year 20 and finished it before 30.
The flat unity from the Stormfall situation helped a lot in ascending fast.
My questions now, I didnt played since the last beta-update, with the increased upkeep of maintenance drones. Is this way of playing still viable? Are hives better or bios? how would you build them? which ascension would be the best? How to get early 100% storm devastion reduction?
Ive been thinking how to make some fun and mildly good storm chaser build.
I tried a little bit and played as machine intelligence with lubrication basins and maintenance protocols.
For species traits I went for recylced, mass produced, bulky and nannybots.
I aimed for maximum pop growth and benefits to my maintenance drones.
the first tradition to pick was versatile because of the unity bonus for maintencance drones, then logistics for more trade and statecraft to get my council lvl up fast, because the storm devastation reduction of the science node.
I picked nanotech around year 20 and finished it before 30.
The flat unity from the Stormfall situation helped a lot in ascending fast.
My questions now, I didnt played since the last beta-update, with the increased upkeep of maintenance drones. Is this way of playing still viable? Are hives better or bios? how would you build them? which ascension would be the best? How to get early 100% storm devastion reduction?
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