Let's discuss this elephant in the room.
Developing provinces as of right now is instant, you can easily build a big city literally overnight. Which as we all know, is very historically implausible. Population and/or wealth increase also happened not because of monarch in/competence, it happened because of wildly different factors as:
I think PDX devs should try this with the prosperity and devastation mechanics. This should be simple, right?That is instead of creating another disconnected mechanic?
For example, a country at war is at high risk of losing its wealth and population. A historical game should simulate that, no? Just think of the Polish Deluge as an example. Just think of how the Hordes do it right now. Razing provinces, putting cities under siege and looting should all cause dev decrease, yeah? A prosperous trade center like Danzig that has been dominating the Baltic and has never been touched by war should be a massive city now, correct? If you leave your borders open and the AI starts rampaging in your interior, then your raided provinces should have their devs increased, yeah?
What do you guys think?
Developing provinces as of right now is instant, you can easily build a big city literally overnight. Which as we all know, is very historically implausible. Population and/or wealth increase also happened not because of monarch in/competence, it happened because of wildly different factors as:
- government investment on immigration or expulsion policies (Edict of Potsdam, Edict of Fontainebleau, expulsion of Moors and Jews in Spain)
- trade centers
- agricultural viability of land (Berlin swamp, anyone?)
- or proximity to agricultural land (Ukrainian farms feeding Warsaw)
- wars, raids, looting, sieges, extensive supply foraging and supplies requisitioning
- plagues and diseases
I think PDX devs should try this with the prosperity and devastation mechanics. This should be simple, right?
For example, a country at war is at high risk of losing its wealth and population. A historical game should simulate that, no? Just think of the Polish Deluge as an example. Just think of how the Hordes do it right now. Razing provinces, putting cities under siege and looting should all cause dev decrease, yeah? A prosperous trade center like Danzig that has been dominating the Baltic and has never been touched by war should be a massive city now, correct? If you leave your borders open and the AI starts rampaging in your interior, then your raided provinces should have their devs increased, yeah?
What do you guys think?