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Summary
Monument Foundation Increases in Cost on Failed Attempts to BuildDescription
I play on Massive maps with regenerating infestations, and that is one possible culprit as the infestation armies love to disrupt whatever I'm building on the overworld.What I'm seeing is that my foundation monument is going up in cost every time I try to build it. When I made my 1st attempt it was 500 wonderstone, but I kept failing to complete it as independents would come in an halt the construction. It also started as a 5 turn build with minimal production capacity.
I did finally built it, at the last attempt was an 11 turn build costing 1200 ish wonderstone. It was the only one I successfully built. I'm guessing either the passage of time makes the cost go up, or the failed attempts are being registered as being built somehow. I completed it around turn 75.
A second foundation (I only have one active) will now cost 1902 production and 1520 wonderstone - that may be WAD, but seems to track with what would have happened if I had failed (again) to build my first and attempted to build it again - which does seem pretty painful.
I'm not certain if costs started going up right away, as I had about 3 attempts to build it before I finally got it completed.
Steps to reproduce
Fail to build foundation monuments (in my case because independent armies kept disrupting construction). Not sure if the accelerating costs kick in right away or not.Platform
SteamGame Version
1.011.002.111115Owned DLCs
- Dragon Dawn
- Empires and Ashes
- Primal Fury
- Eldritch Realms
- Herald of Glory
- Ways of War
- Giant Kings
Optional
Affected Feature
- World_Map
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