So a few games I've gotten the witch event pretty late into the game and my house has 400+ members. By this point it's difficult to out convert the growth of my house without micromanaging wards and witch guardians in my realm. I think a cut of off 50-70 converts would be really nice. Of course other more engaging requirements would also be cool, like maybe a special event to convert the head of faith and establish a coven. Really it just feels really boring after converting 50+ members even with a legalized witchcraft religious tenet.
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