Greetings.
Well, well, well, looks like this is where the fat chin meme comes to die.
Today I will be talking about one of the free several patch additions coming alongside Holy Fury, namely character shape.
With our next expansion, rather than being a random genetic component, this visual effect will be turned into a dynamic feature.
The game now will keep track of your character’s lifestyle and either increase or reduce his weight accordingly. Going above a certain threshold will result in your character gaining the Fat trait, alongside the appropriate visual, while going below a certain threshold will result in your character gaining the Malnourished trait, alongside a new emaciated look.
While there are certain events that can result in immediate gain or loss of weight, characters will progress from one state to the other primarily depending on their conditions and lifestyle. Traits, Focus, Society membership and health can all affect a character’s state. Some factors, such as being Gluttonous, will increase a character’s weight, others, such as belonging to a Monastic Order, will reduce it, and others still, such as leading an army during wartime, will keep it balanced.
New events have been added to give flavor to this new mechanic, allowing players the opportunity to change their habits or offer advice to their friends and relatives’ lifestyle. Some old events have also been updated to use new effects and make the mechanic feel fully integrated to the rest of the game.
And that should be about it.
Well, well, well, looks like this is where the fat chin meme comes to die.
Today I will be talking about one of the free several patch additions coming alongside Holy Fury, namely character shape.
With our next expansion, rather than being a random genetic component, this visual effect will be turned into a dynamic feature.
The game now will keep track of your character’s lifestyle and either increase or reduce his weight accordingly. Going above a certain threshold will result in your character gaining the Fat trait, alongside the appropriate visual, while going below a certain threshold will result in your character gaining the Malnourished trait, alongside a new emaciated look.
While there are certain events that can result in immediate gain or loss of weight, characters will progress from one state to the other primarily depending on their conditions and lifestyle. Traits, Focus, Society membership and health can all affect a character’s state. Some factors, such as being Gluttonous, will increase a character’s weight, others, such as belonging to a Monastic Order, will reduce it, and others still, such as leading an army during wartime, will keep it balanced.
New events have been added to give flavor to this new mechanic, allowing players the opportunity to change their habits or offer advice to their friends and relatives’ lifestyle. Some old events have also been updated to use new effects and make the mechanic feel fully integrated to the rest of the game.
And that should be about it.