Been a pleasure working on this with HBS, always loved Battletech.
I remember when my boss back in 2017 asked if I was interested in working on this, my response was "I played a crazy amount of MechCommander back in the day" and that was that. Since then we've launched the game, three DLCs, numerous free updates, welcomed them into the PDX group, helped them grow to handle two projects at the same time and started two new projects.
The only downside is, along the way I got promoted and now no longer work directly on any projects. I still find plenty of reasons to go visit Seattle though, so much fun working them.
I remember when my boss back in 2017 asked if I was interested in working on this, my response was "I played a crazy amount of MechCommander back in the day" and that was that. Since then we've launched the game, three DLCs, numerous free updates, welcomed them into the PDX group, helped them grow to handle two projects at the same time and started two new projects.
The only downside is, along the way I got promoted and now no longer work directly on any projects. I still find plenty of reasons to go visit Seattle though, so much fun working them.