Description
[2.5.1] [1fd6?] Synth Tech causing massive lag in colony windows
Game Version
Shelley v2.5.1
What version do you use?
Steam
What expansions do you have installed?
Synthetic Dawn,
Utopia,
Leviathans Story Pack,
Apocalypse,
Megacorp,
Distant Stars,
Ancient Relics
Do you have mods enabled?
No
Please explain your issue is in as much detail as possible.
I'm currently in the endgame crisis with 11.7k pops and 127 colonies. I can open any one of my Colony windows with minimal lag, an no sustained FPS drop, as expected. Researching Synths tech brings my framerate into the single digits, and adds several seconds of control lag, for as long as the window is open.
Fanatic Materialists/Egaliterian
Synths have citizen rights, Robotic Workers are allowed.
Attached is a save just a few days before Synth tech finishes. Open a planet screen before it does, then unpause, let it finish, and take a look at a planet screen. The difference should be stark.
Using Console to change from fanatic materials to fanatic spiritualists (and thus outlawing AI) completely resolves the lag, even while at 2.2k bots of 12.7k pops. Switching back to fanatic Materialist does not reintroduce the lag until AI is Citizen Rights again.
Note: The save file attached does have multiple crisis running - I started them with these commands:
event crisis.10
event crisis.50
event crisis.1100
No other commands were used.
Hardware:
2x8 GB DDR4 RAM
AMD Ryzen 5 2400G
Integrated Graphics: AMD Radeon RX Vega 11 (Raven)
OS: WIndows 10, latest update.
Steps to reproduce the issue.
Obtain a fairly large empire. Unclear what the minimum boundaries are, or items that cause the growth of the issue.
6.8k Pops including 1.4k Robots was enough to cause an obvious issue (101 colonies)
Ensure AI is Citizen Rights, and Robotic Workers are allowed.
Research Synths
Open any colony window
EDIT: Corrected a few errors.
Edit: Attached Screenshot
EDIT: Added System Specs
Upload Attachment
[2.5.1] [1fd6?] Synth Tech causing massive lag in colony windows
Game Version
Shelley v2.5.1
What version do you use?
Steam
What expansions do you have installed?
Synthetic Dawn,
Utopia,
Leviathans Story Pack,
Apocalypse,
Megacorp,
Distant Stars,
Ancient Relics
Do you have mods enabled?
No
Please explain your issue is in as much detail as possible.
I'm currently in the endgame crisis with 11.7k pops and 127 colonies. I can open any one of my Colony windows with minimal lag, an no sustained FPS drop, as expected. Researching Synths tech brings my framerate into the single digits, and adds several seconds of control lag, for as long as the window is open.
Fanatic Materialists/Egaliterian
Synths have citizen rights, Robotic Workers are allowed.
Attached is a save just a few days before Synth tech finishes. Open a planet screen before it does, then unpause, let it finish, and take a look at a planet screen. The difference should be stark.
Using Console to change from fanatic materials to fanatic spiritualists (and thus outlawing AI) completely resolves the lag, even while at 2.2k bots of 12.7k pops. Switching back to fanatic Materialist does not reintroduce the lag until AI is Citizen Rights again.
Note: The save file attached does have multiple crisis running - I started them with these commands:
event crisis.10
event crisis.50
event crisis.1100
No other commands were used.
Hardware:
2x8 GB DDR4 RAM
AMD Ryzen 5 2400G
Integrated Graphics: AMD Radeon RX Vega 11 (Raven)
OS: WIndows 10, latest update.
Steps to reproduce the issue.
Obtain a fairly large empire. Unclear what the minimum boundaries are, or items that cause the growth of the issue.
6.8k Pops including 1.4k Robots was enough to cause an obvious issue (101 colonies)
Ensure AI is Citizen Rights, and Robotic Workers are allowed.
Research Synths
Open any colony window
EDIT: Corrected a few errors.
Edit: Attached Screenshot
EDIT: Added System Specs
Upload Attachment
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