Hi all,
I just want to take a moment to try and clear up the speculation about our future patching plans. I said before that we are not done with patching 1.6, and that is still true. We will fix more of the reported issues and get them in to your hands before the next DLC.
I want to let our QA focus their resources on a single build at a time, so they've been on the experimental multiplayer beta in recent days. Split focus and multiple versions is a good way to introduce complexity and miss bugs. However, I will push a patch with more fixes in the next few weeks once QA resources to verify it are freed up again. As always our objective is a balance between quality and speed.
Rest assured you have not been ignored and we're going to get it to you when our resources allow.
I just want to take a moment to try and clear up the speculation about our future patching plans. I said before that we are not done with patching 1.6, and that is still true. We will fix more of the reported issues and get them in to your hands before the next DLC.
I want to let our QA focus their resources on a single build at a time, so they've been on the experimental multiplayer beta in recent days. Split focus and multiple versions is a good way to introduce complexity and miss bugs. However, I will push a patch with more fixes in the next few weeks once QA resources to verify it are freed up again. As always our objective is a balance between quality and speed.
Rest assured you have not been ignored and we're going to get it to you when our resources allow.