Cities: Skylines Industries 1.11.0-f3 PATCH NOTES

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TheLetterZ

Community Developer, general sweetheart
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Nov 5, 2013
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Hey everybody! In just moments you'll all be able to enjoy our upcoming expansion Industries, as with all major expansions it of course comes with a meaty free patch also! See the full patch notes below

Industries 1.11.0
1.11.0-f3
Industries expansion paid content:
  • Industry Area Tool
  • Industry Area levels
  • Post Office City Service
  • Small and Medium Industry roads
  • 4 Industry Area types and new buildings for each
  • Forestry
  • Farming
  • Ore
  • Oil
  • New Industry props added to Asset Editor
  • New vehicles
  • Warehouses and storage buildings
  • Cargo Airport and Cargo Airport Hub
  • 16 Unique Factories
  • Auxiliary Buildings for each Industry Area
  • New worker models
  • New animals models and markers
  • 5 New Industries maps:
  • Twin Fjords
  • Marble Canyon
  • Woodgarden
  • Green Peaks
  • Pearl Bay
  • More Chirps
  • 3 New City-wide and 3 New Industry Policies
  • 4 New Chirper hats
  • 7 New Steam achievements
  • Paid content Synthetic Dawn radio station:
  • Synthetic Dawn radio DLC
  • 4 bands, 16 new songs:
  • Electric Lights
  • Jules Baptiste
  • Sound of Neon
  • The Cohens
  • DJ content
Free update for all players and DLCs owners:
Cities: Skylines base game:
  • Toll booths
  • New policy for Toll booths
  • New industry train cars
  • New Trees added to Asset Editor
  • Added Dust, Ore and Sand debris markers to Asset Editor
  • Modding: custom names
  • Modding: new colour light effects
  • Modding: Custom buildings, parks, and intersections using expansion roads now have DLC requirement set accordingly
  • Make building historical function
  • Language selector for legal disclaimer
  • Quick Load feature is not keymapped to anything be default
  • Added Paradox account incentive panel
  • Added Paradox/Steam account link pairing
  • Added missing title and description of exposed props (billboards variation, animated billboards, 3d ad)
  • Fixed: Unable to remove Camera Script in-game
  • Fixed: Changed the Theme Editor Disaster properties tooltip for Players without Natural Disasters
  • Fixed: Currency correctly refreshed when changing languages in game
  • Fixed: Cinematic camera localized name refreshed when changing languages
  • Fixed: Legal documents accessible from options and Paradox Account creation refreshed properly when changing languages
  • Fixed: Localized translations are not used consistently throughout the asset editor

Parklife expansion:
  • Fixed: Unlock all mod unlocks park main gate
  • Fixed: Zoo Streetlight #1 doesn't have Highlight color
  • Fixed: Exotic Wildlife Spawn Point is missing Parklife DLC badge in Map Editor
Green Cities expansion:
  • Fixed: Lights on floating buildings properly turned off for infoviews
 
Last edited:
You sneeky breeki guys. You don't mention what you did to the cargo trains while I just LOVE IT! Excellent! Keep up the good work!
only the second locomotive is still missing..... :( but i also like the new wagons/fret :)