I haven't been playing CK2 for too long, but already got hooked on it big time. In fact, you will see very shortly that it borders on obsession. So without further ado, I have made loads of statistics about child attribute gains, education outcomes and genetics.
Note that all these findings are without the Conclave DLC
Education
I'll start with education, since that will be the shortest: I can confirm the findings of this thread with an even larger sample size:
https://forum.paradoxplaza.com/foru...ducation-trait-outcomes-an-experiment.683397/
Attributes
Test was for attribute growth for children aged between 6 and 10. None of the children had guardians assigned. Sample size was 501 children with godlike parents and 903 children with low-stat parents, 1404 children in total.
Findings:
1) Base attribute growth is totally independent from anything.
2) Children grow a random attribute every 0.83 years, or grow 1.2 attributes each year
3) By the age of 10 an average child has each attribute between 2 and 3
4) By the age of 10 an average child has 12 attributes in total, while 68% of children have total attributes between 9 and 15
5) Interestingly the base stats of children with zero-attribute inbred imbecile parents were somewhat higher than the stats with godlike genius parents. This could be a statistical fluke though.
6) Due to random events and the actual need to wait out the 10 years to pass makes testing this quite difficult. Altogether I had 4 different runs, 3 with 300 children with zero-stat parents and 1 with 500 children with godlike parents. In the second run all of my children were imprisoned due to a revolt event or something. Imprisonment did not have any effect either. Interestingly in the godlike run, none of the children gained any traits (except child: Cancer - funny because all of them had 35.00 health) this could be because processing 500 children might have overloaded the RNG making events not fire or something (indeed my computer went to a crawl). In all the others many children gained the "bullied_in_childhood" flag which resulted in traits (only positive traits!). Anyway the trait results were kind of weird, and I haven't looked into it much.
Genetics
Males vs Females
Sample size: 18018 children
1) Conventional wisdom says 50-50% but statistics show that it is a little bit skewed in favor of males, in 16000 children born, 51.5% were males and 48.5% were females. Interestingly with a "supermom" the ratio of females went higher. Could be a statistical fluke.
2) Parents have absolutely no effect on the health and fertility of children
3) All children are born with an average fertility of 50%, with most children between 42% and 58%
4) Females are born with 0.5 more health on average than males. Most females are are born with health between 5.26 and 5.96, average being 5.56. Males are born between 4.78 and 5.08, average being 5.05. It is extremely rare for a male to be born with higher health than the weakest female.
5) The trait Sickly is acquired shortly after birth, not at birth.
6) The fact of a mother having twins is determined at conception, everything else is determined at birth.
Congenital traits
This has been tested with 6 different categories:
a) Both the mother and the father are genius strong attractive (sample: 2002 children)
b) The father is genius strong attractive, the mother has no traits (sample: 2002 children)
c) Neither the father nor the mother have any traits (sample: 8008 children)
d) Father is imbecile weak ugly, mother is genius strong attractive (sample: 2002 children)
e) Father is imbecile weak ugly, mother has no traits (sample: 2002 children)
f) Both parents are imbecile weak ugly (sample: 2002 children)
Findings:
1) The best and safest choice is obviously both parents having the positive trait, while it is also a very safe option to have one superparent and one without congenital traits.
2) All things considered it is a very bad idea to breed with any parent with bad congenital traits. Statistics favor the bad traits.
3) Statistics suggest that competing traits cancel each other out. I haven't really found proof to confirm but the probabilities suggest that a child receiving Genius from one parent and Imbecile from another at the same time will not gain any trait. It is also very likely that stronger traits of the same kind override the weaker trait. For example if a child inherits both Genius and Quick, the Genius prevails. Same with Slow and Imbecile.
4) Theoretically there is an average of 14% chance of a child getting Strong if at least one of the parents is Strong, regardless of any other factor and a 28% chance when both parents are Strong. Sample statistics seem to confirm this theory.
5) The formula of Genius is potentially more complex as it has 6 competing traits instead of 2, but generally the chance shouldn't be very different.
6) There is a possibility that Paradox developers took a shortcut and used simpler formulas than a true probability calculating monster formula. Anyway, the effect on probabilities would not be significant.
Inbreeding
I have only tested inbreeding for 3 different "levels" with a sample size of 2000 children each. Levels represent the distance in the bloodline, level 1 being the children of brother and sister (father+daughter and mother+son does not seem possible in the game thank god and paradox for making the game potentially less depraved than it already is), level 2 being the children of the sons and daugthers of siblings with unrelated spouses, level 3 being the children of the grandchildren of siblings.
1) Level 1 inbreeding carries the chance of 25% the child being born Inbred
2) Level 2 inbreeding carries the chance of 5% the child being born Inbred
3) Level 3 inbreeding carries the chance of 2% the child being born Inbred
4) In summary, marrying nieces, nephews and less related dynasty members are relatively safe, but not risk-free
5) The trait Inbred is hereditary like any other congenital trait and its inheritance probability is added to the natural inbreeding probabilities, making the child of siblings that both have the Inbred trait much more likely to receive the Inbred trait (58%) than the child of siblings without Inbred traits (25%)
Hope this helps any fellow CK2 nerd
Note that all these findings are without the Conclave DLC
Education
I'll start with education, since that will be the shortest: I can confirm the findings of this thread with an even larger sample size:
https://forum.paradoxplaza.com/foru...ducation-trait-outcomes-an-experiment.683397/
Attributes
Test was for attribute growth for children aged between 6 and 10. None of the children had guardians assigned. Sample size was 501 children with godlike parents and 903 children with low-stat parents, 1404 children in total.
Findings:
1) Base attribute growth is totally independent from anything.
2) Children grow a random attribute every 0.83 years, or grow 1.2 attributes each year
3) By the age of 10 an average child has each attribute between 2 and 3
4) By the age of 10 an average child has 12 attributes in total, while 68% of children have total attributes between 9 and 15
5) Interestingly the base stats of children with zero-attribute inbred imbecile parents were somewhat higher than the stats with godlike genius parents. This could be a statistical fluke though.
6) Due to random events and the actual need to wait out the 10 years to pass makes testing this quite difficult. Altogether I had 4 different runs, 3 with 300 children with zero-stat parents and 1 with 500 children with godlike parents. In the second run all of my children were imprisoned due to a revolt event or something. Imprisonment did not have any effect either. Interestingly in the godlike run, none of the children gained any traits (except child: Cancer - funny because all of them had 35.00 health) this could be because processing 500 children might have overloaded the RNG making events not fire or something (indeed my computer went to a crawl). In all the others many children gained the "bullied_in_childhood" flag which resulted in traits (only positive traits!). Anyway the trait results were kind of weird, and I haven't looked into it much.
Genetics
Males vs Females
Sample size: 18018 children
1) Conventional wisdom says 50-50% but statistics show that it is a little bit skewed in favor of males, in 16000 children born, 51.5% were males and 48.5% were females. Interestingly with a "supermom" the ratio of females went higher. Could be a statistical fluke.
2) Parents have absolutely no effect on the health and fertility of children
3) All children are born with an average fertility of 50%, with most children between 42% and 58%
4) Females are born with 0.5 more health on average than males. Most females are are born with health between 5.26 and 5.96, average being 5.56. Males are born between 4.78 and 5.08, average being 5.05. It is extremely rare for a male to be born with higher health than the weakest female.
5) The trait Sickly is acquired shortly after birth, not at birth.
6) The fact of a mother having twins is determined at conception, everything else is determined at birth.
Congenital traits
This has been tested with 6 different categories:
a) Both the mother and the father are genius strong attractive (sample: 2002 children)
b) The father is genius strong attractive, the mother has no traits (sample: 2002 children)
c) Neither the father nor the mother have any traits (sample: 8008 children)
d) Father is imbecile weak ugly, mother is genius strong attractive (sample: 2002 children)
e) Father is imbecile weak ugly, mother has no traits (sample: 2002 children)
f) Both parents are imbecile weak ugly (sample: 2002 children)
Findings:
1) The best and safest choice is obviously both parents having the positive trait, while it is also a very safe option to have one superparent and one without congenital traits.
2) All things considered it is a very bad idea to breed with any parent with bad congenital traits. Statistics favor the bad traits.
3) Statistics suggest that competing traits cancel each other out. I haven't really found proof to confirm but the probabilities suggest that a child receiving Genius from one parent and Imbecile from another at the same time will not gain any trait. It is also very likely that stronger traits of the same kind override the weaker trait. For example if a child inherits both Genius and Quick, the Genius prevails. Same with Slow and Imbecile.
4) Theoretically there is an average of 14% chance of a child getting Strong if at least one of the parents is Strong, regardless of any other factor and a 28% chance when both parents are Strong. Sample statistics seem to confirm this theory.
5) The formula of Genius is potentially more complex as it has 6 competing traits instead of 2, but generally the chance shouldn't be very different.
6) There is a possibility that Paradox developers took a shortcut and used simpler formulas than a true probability calculating monster formula. Anyway, the effect on probabilities would not be significant.
Inbreeding
I have only tested inbreeding for 3 different "levels" with a sample size of 2000 children each. Levels represent the distance in the bloodline, level 1 being the children of brother and sister (father+daughter and mother+son does not seem possible in the game thank god and paradox for making the game potentially less depraved than it already is), level 2 being the children of the sons and daugthers of siblings with unrelated spouses, level 3 being the children of the grandchildren of siblings.
1) Level 1 inbreeding carries the chance of 25% the child being born Inbred
2) Level 2 inbreeding carries the chance of 5% the child being born Inbred
3) Level 3 inbreeding carries the chance of 2% the child being born Inbred
4) In summary, marrying nieces, nephews and less related dynasty members are relatively safe, but not risk-free
5) The trait Inbred is hereditary like any other congenital trait and its inheritance probability is added to the natural inbreeding probabilities, making the child of siblings that both have the Inbred trait much more likely to receive the Inbred trait (58%) than the child of siblings without Inbred traits (25%)
Hope this helps any fellow CK2 nerd
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