For the originial game we focused on getting the Christian world right, for the future...who knows.
Merged threads, we dont need more than one thread on the same thing.
Merged threads, we dont need more than one thread on the same thing.
I like the game and all, but this was a pretty clear decision in order to be able to sell a DLC down the road. In the Demo, the "exploit" allowed one to play Muslims and Pagans, however they have now hardcoded it so that it is impossible without cheats to load up as one at all. The fact that they didn't include it? Mildly irritating, but fair enough. The fact that they purposely hardcoded it in so that it was unmoddable? Indefensible.
Yes, wanting to play states and characters that are already in the game inevitably leads to demands that the map be expanded.
Are you seriously arguing that because many people are happy with the game as is, those who want a particular feature/bugfix/expansion should not agitate for it?
But I won't be impressed if Johan gets his way and we never get playable Muslims.
Given that CK1 never had an expansion to make Muslims or pagans playable, this statement does not make me confident that such a DLC is indeed inevitable
Because he said so. Specifically: http://forum.paradoxplaza.com/forum/showthread.php?537274-Feeling-a-bit-bummed-out-about-Muslims-and-the-Papacy-being-unplayable&p=12429934&viewfull=1#post12429934
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Emphasis mine. Given that CK1 never had an expansion to make Muslims or pagans playable, this statement does not make me confident that such a DLC is indeed inevitable or that Johan is in favour of it (he has made other negative remarks about playable Muslims in other CKII threads as well).
When we come to ship a Muslim DLC (Johan promised this a while back so it is bound to happen)
Can you add playable religions? That bit would be especially important for a fantasy mod.
You completely miss the point, by your logic if Scotland and England were the only playable nations the game would still be "Crusader Kings" and would still be what we brought. In addition, they have made the Muslim nations fine, they work just like all others work but they want to make you pay more for what is there, to fix your point this is like buying a car and paying extra to get the trunk open.
You assume what we are asking for is Muslim/Pagan play; our argument is that its totally impossible without making Christian play equally impossible which is quite an awkward implementation for modders.
Whether we own CK2 or not is an ad hominem attack, that isn't the point of the debate.
You are right about making Muslims/Pagans unplayable since thats not the focus of the game but the way you guys did it makes it hard to create things like fantasy mods (with anything more than 1 religion in them). It's not a huge disappointment I just want to express it so maybe in the future we can get that changed.
But would you look at that, if one was to examine my profile you would find I am in fact not a pirate and do in fact have the right to tell you what I think, even if none of you want to hear it.
But even so, at the end of the day even a pirate would feel robbed.
If it is the case that you guys locked out the creation and playability of new religion groups, well... maybe you guys should considering changing this in a patch.
Care to justify this statement? Paradox clearly feels differently, or they would not fix bugs and add content through patches.
And to be fair this thread is sort of redundant now in general since we have all expressed how we feel on the topic and the devs are aware of our feelings so I wouldn't be bothered if both sides stopped posting.