1) I'd like an option to have the game alert me to when a building queue is empty.
2) Queued units should not cost resources until they're put into production, especially since queuing is mandatory without an alert (see 1).
3) I concur with the request for more hotkeys, bindable. Also, having select and move both on the left mouse button is madness, since there is no "undo" command.
4) Make new cities a burden until they've grown a bit, or make settlers A LOT more expensive, both in time and resources. As of now, there is scant reason not to dot the landscape with cities, unless the map is REALLY cramped.
If there already is a solution to these issues, I'd like to know. Otherwise, this really needs a looking into.
2) Queued units should not cost resources until they're put into production, especially since queuing is mandatory without an alert (see 1).
3) I concur with the request for more hotkeys, bindable. Also, having select and move both on the left mouse button is madness, since there is no "undo" command.
4) Make new cities a burden until they've grown a bit, or make settlers A LOT more expensive, both in time and resources. As of now, there is scant reason not to dot the landscape with cities, unless the map is REALLY cramped.
If there already is a solution to these issues, I'd like to know. Otherwise, this really needs a looking into.