If you do all things like the contenders did in the past you get an always loosing Italy and an always loosing
Germany, a forum full of complains and very unhappy customers. Remember you sell games, not history
dvd's. You have created an amazing game with an amazing AI, and then you have manipulated it
horribly to do things historically, destroying most of the potential of the game.
You have historical startpoints and historical endpoints, the first is ok, the second is what people complain about.
Looks like you don't want to see it.
You have historical startpoints and historical endpoints, the first is ok, the second is what people complain about.
Looks like you don't want to see it.
Ok, I will stop it here as you desire.
Concerning the last part, I do not have a mod, I have suggestions about the beta LUA files that were presented for public
comments and suggestions in a thread. I originally published my comments and suggestions in that same thread and
I was forced by the Moderator Lothos to delete them and to open a new thread
somewhere else, that's the only reason why my comments are where they are in a separate thread.
If this is the case why do we control production/research/diplomacy, etc? If PI is so bent on historicity, the only thing the players should be allowed to do is shuffle units on the map; units btw, that should only become available when the great god History allows.
When I watch the AIs fight out a 1936 Italy vs. Yugoslavia, Greece, Austria, and Switzerland war, and this happens:
No thread griping about the state of Italy would be complete without complaining about the fact that the majors are hard wire programmed to never declare war on a neutral Italy no matter what it does and no matter how threatening it gets.
This game was just vanilla FtM without any cheats. Germany had no problem as Italy absorbed Austria,
Poland and all of Scandinavia. The UK had no problem as Mussolini annexed Ireland, South Africa, Australia and New Zealand.