I am afraid that without somesort of cast iron way to reproduce these crashes these log enteries don't help much. If you have a line of code in your log then we have something to work with.
Gaute65 said:Is it possible to run the game in debug mode?
Gaute65 said:To activate the debug mode you writes DEBUG after the exe?
Gaute65 said:So it's no point for me to run it in debug mode? You will not get more information?
Caranorn said:I seem to be having the same error, but now it seems to be occuring on teh same date in a save game of mine.
Here is the message:
######## EXCEPTION: 0xC0000005 at address: 0x0044BC53: ACCESS VIOLATION read attempt to address 0x00000180
10/05/07 12:05:44
StackWalk(): GetLastError = 487
I've had it repeatable three times (each time October 6 1071) so far. Should I send in that save game (need an address to send it to).
And yes, I also have Norton running, will shut it down next attempt so see how that goes.
Caranorn said:I seem to be having the same error, but now it seems to be occuring on teh same date in a save game of mine.
Here is the message:
######## EXCEPTION: 0xC0000005 at address: 0x0044BC53: ACCESS VIOLATION read attempt to address 0x00000180
10/05/07 12:05:44
StackWalk(): GetLastError = 487
I've had it repeatable three times (each time October 6 1071) so far. Should I send in that save game (need an address to send it to).
And yes, I also have Norton running, will shut it down next attempt so see how that goes.
Ardrigh said:Apparently the bugs are hard to track down from just those exception errors unless it also refers to a specific line of code. The best way to report these crashes is if you are able to consistently crash a game at a certain point, to compress and e-mail the saved game with specific steps on how to reproduce the crash to support@paradoxplaza.com.