###############################################
# Demesne Breaker #
###############################################
province_event = { #You need to install rulers overseas in order to control foreign lands
id = 1980002
picture = "event_rebellion"
trigger = {
condition = { type = or
condition = { type = and #Begin Spain
condition = { type = region value = spain }
condition = { type = owner
condition = { type = capital
condition = { type = not value = { type = region value = spain } }
}
}
}
condition = { type = and #Begin britain
condition = { type = region value = britain }
condition = { type = owner
condition = { type = capital
condition = { type = not value = { type = region value = britain } }
}
}
}
condition = { type = and #Begin netherlands
condition = { type = region value = netherlands }
condition = { type = owner
condition = { type = capital
condition = { type = not value = { type = region value = netherlands } }
}
}
}
condition = { type = and #Begin scandinavia
condition = { type = region value = scandinavia }
condition = { type = owner
condition = { type = capital
condition = { type = not value = { type = region value = scandinavia } }
}
}
}
condition = { type = and #Begin france
condition = { type = region value = france }
condition = { type = owner
condition = { type = capital
condition = { type = and
condition = { type = not value = { type = region value = france } }
condition = { type = not value = { type = region value = netherlands } }
}
}
}
}
condition = { type = and #Begin germany
condition = { type = region value = germany }
condition = { type = owner
condition = { type = capital
condition = { type = not value = { type = region value = germany } }
}
}
}
condition = { type = and #Begin italy
condition = { type = region value = italy }
condition = { type = owner
condition = { type = capital
condition = { type = not value = { type = region value = italy } }
}
}
}
condition = { type = and #Begin russia
condition = { type = region value = russia }
condition = { type = owner
condition = { type = capital
condition = { type = not value = { type = region value = russia } }
}
}
}
condition = { type = and #Begin eastern_europe
condition = { type = region value = eastern_europe }
condition = { type = owner
condition = { type = capital
condition = { type = not value = { type = region value = eastern_europe } }
}
}
}
condition = { type = and #Begin balkan
condition = { type = region value = balkan }
condition = { type = owner
condition = { type = capital
condition = { type = not value = { type = region value = balkan } }
}
}
}
condition = { type = and #Begin asia_minor
condition = { type = region value = asia_minor }
condition = { type = owner
condition = { type = capital
condition = { type = not value = { type = region value = asia_minor } }
}
}
}
condition = { type = and #Begin north_africa
condition = { type = region value = north_africa }
condition = { type = owner
condition = { type = capital
condition = { type = not value = { type = region value = north_africa } }
}
}
}
condition = { type = and #Begin middle_east
condition = { type = region value = middle_east }
condition = { type = owner
condition = { type = capital
condition = { type = not value = { type = region value = middle_east } }
}
}
}
}
}
mean_time_to_happen = { months = 2 }
action_a = { #Damn!
ai_chance = 99
effect = { type = add_province_effect value = revolt }
effect = { type = add_province_effect value = looted }
effect = { type = peasant_loyalty value = -0.9 }
effect = { type = burgher_loyalty value = -0.75 }
effect = { type = clergy_loyalty value = -0.5 }
effect = { type = noble_loyalty value = -0.9 }
}
}