quintelosky,
Can you update the NTL patch to work with Armageddon 1.3 beta 2?
Thank you in advance.
I was just about to ask that.
quintelosky,
Can you update the NTL patch to work with Armageddon 1.3 beta 2?
Thank you in advance.
Yes. The above offsets are for Armageddon 1.3 beta 2.Is it because I am using Doomsday?
DDA1.3beta2 NTL
FILENAME Hoi2.exe
0002AF3F : 0F AE
0002AF40 : 27 07
0002AF68 : 0F AE
0002AF69 : 27 07
0002AF81 : 01 8F
0002AF82 : 00 07
0002AFAC : 01 8F
0002AFAD : 00 07
00164D06 : 90 E8
00164D07 : 90 35
00164D08 : 90 25
00164D09 : 90 10
00164D0A : 90 00
The last 5 bytes are a change to the actual code; '90' is a 'no-op' in Intel machine code. E8 is the first byte of a subroutine call and the following 4 bytes are presumably the address of the subroutine so basically overwriting those 5 bytes with 90 means that subroutine will not be called.ok, the first 8 bytes define a boundary for the game year (1-9999 in your case) but what are the last 4 bytes for?
The last 5 bytes are a change to the actual code; '90' is a 'no-op' in Intel machine code. E8 is the first byte of a subroutine call and the following 4 bytes are presumably the address of the subroutine so basically overwriting those 5 bytes with 90 means that subroutine will not be called.