HA 4/5kph
Tank Destroyer 6 kph
Motorized, Engineer, SP-ART 8 kph
Rocket Arty 9 kph
Armoured Car, L Arm, Mech 10/11 kph
A division can only move as fast as it's slowest brigade, right?
The "piercing attack" mechanic makes Heavy armour divisions absurdly powerful, since many enemy divisions cannot deal with them at all. But they are SLOW. Like 4 or 5 KPH slow - no better than infantry, arty, or AT brigades. Thus, my heavy formations tend to consist of 1 HA + 4 INF, they are used for holding the line and for breaking the enemy's.
So, does one then give up on the idea altogether of exploitation forces, or does one equip medium armour exploitation divisions, or light?
A medium division consists of 8kph brigades, so that means Medium Armour, with an Engineer, an SP-ART and two motorised inf.
In my light divisions, there is only room for the fast stuff. One AC, one L-Arm and three mech inf.
In my current game as France, i decided to build only heavy and light.. which is kind of an historic British perspective on armour - dividing into infantry and cavalry tanks. I decided i didn't have the leadership to maintain all three types of formation (means keeping the medium armour techs and SP-ART and Engineer techs current). OTOH, I have wasted some leadership keeping Carrier and Interceptor doctrines up to date... I wanted to try it in this game, expecting to fight Italy and Japan, but so far they're shy.
The problem is, in 1943 i managed to create a break in the German lines at Aachen and made a dash with my L ARM to a beachhead i established in Amsterdam. This put a whole load of German divisions in the Netherlands and northern Belgium out of supply. But i'm having trouble resisting the breakout attempt. The L armour divisions just don't have the penetration to deal with German armour. On about my 5th reload, i really want this encirclement to work after 3 years of stalemate. Might try swapping AT or Heavy brigades into my light divisions once everything is in place.. but that's probably gonna be an issue... can't get the heavy stuff to move fast enough.
Tank Destroyer 6 kph
Motorized, Engineer, SP-ART 8 kph
Rocket Arty 9 kph
Armoured Car, L Arm, Mech 10/11 kph
A division can only move as fast as it's slowest brigade, right?
The "piercing attack" mechanic makes Heavy armour divisions absurdly powerful, since many enemy divisions cannot deal with them at all. But they are SLOW. Like 4 or 5 KPH slow - no better than infantry, arty, or AT brigades. Thus, my heavy formations tend to consist of 1 HA + 4 INF, they are used for holding the line and for breaking the enemy's.
So, does one then give up on the idea altogether of exploitation forces, or does one equip medium armour exploitation divisions, or light?
A medium division consists of 8kph brigades, so that means Medium Armour, with an Engineer, an SP-ART and two motorised inf.
In my light divisions, there is only room for the fast stuff. One AC, one L-Arm and three mech inf.
In my current game as France, i decided to build only heavy and light.. which is kind of an historic British perspective on armour - dividing into infantry and cavalry tanks. I decided i didn't have the leadership to maintain all three types of formation (means keeping the medium armour techs and SP-ART and Engineer techs current). OTOH, I have wasted some leadership keeping Carrier and Interceptor doctrines up to date... I wanted to try it in this game, expecting to fight Italy and Japan, but so far they're shy.
The problem is, in 1943 i managed to create a break in the German lines at Aachen and made a dash with my L ARM to a beachhead i established in Amsterdam. This put a whole load of German divisions in the Netherlands and northern Belgium out of supply. But i'm having trouble resisting the breakout attempt. The L armour divisions just don't have the penetration to deal with German armour. On about my 5th reload, i really want this encirclement to work after 3 years of stalemate. Might try swapping AT or Heavy brigades into my light divisions once everything is in place.. but that's probably gonna be an issue... can't get the heavy stuff to move fast enough.