I am currently making a mod where religion is replaced by governments and the fluctuation of the player's position is only determined by quest or random events that will ask the player to make choice that will make their government type move in one direction or the other.
But all this plan is screwed up if the AI faction does not receive any quest because they will never move from their starting position.
Also, I could not artificially power up the enemy great mages with random events to make them more challenging if they never occur.
So my question is: Do you have any proof or experience that the AI players actually receive quests or random events?
But all this plan is screwed up if the AI faction does not receive any quest because they will never move from their starting position.
Also, I could not artificially power up the enemy great mages with random events to make them more challenging if they never occur.
So my question is: Do you have any proof or experience that the AI players actually receive quests or random events?