Let me start this post by saying that on the whole, I think the new mechanic of having all rebels acting under a leader is a good idea, it makes sense and stops opportunistic land grabs. Saying that however, there are a couple of issues I have with it...
As myself and others have pointed out in the dev diaries, without a response so far, making the faction leader vassalise all other faction members for the duration of a rebellion is going to massively weaken rebels in general. At the moment, each rebellious count, duke and king will raise his whole levy and start to invade your lands - with the new mechanics combined with the reduced levys one receives from vassals post patch 2.0 I would guess you will be facing maybe half as many men. So that is my main concern I guess. However, I thought about this, and realised that the people at Paradox aren't stupid - they must have thought about this already. This leads me to my second concern...
More random event troops spawning? This is just conjecture, but the only way I can see Paradox keeping rebels as strong is with more 'troops flocking to enemy banner' events aka one of the most universally hated features on the forum. I feel like this would completely remove any hint of balance as far as rebellions are concerned - why bother blackmailing that duke into leaving a faction if one of the other members will get 10000 troops show up?
So yeah, to sum it up - I'm concerned that rebels will be naturally weaker, and I'm concerned that Paradox will go with the obvious way of fixing this which is to give them an unrealistic number of event troops. If anyone has any suggestions on how they think rebellions should be handled then here is the place to say it!
As myself and others have pointed out in the dev diaries, without a response so far, making the faction leader vassalise all other faction members for the duration of a rebellion is going to massively weaken rebels in general. At the moment, each rebellious count, duke and king will raise his whole levy and start to invade your lands - with the new mechanics combined with the reduced levys one receives from vassals post patch 2.0 I would guess you will be facing maybe half as many men. So that is my main concern I guess. However, I thought about this, and realised that the people at Paradox aren't stupid - they must have thought about this already. This leads me to my second concern...
More random event troops spawning? This is just conjecture, but the only way I can see Paradox keeping rebels as strong is with more 'troops flocking to enemy banner' events aka one of the most universally hated features on the forum. I feel like this would completely remove any hint of balance as far as rebellions are concerned - why bother blackmailing that duke into leaving a faction if one of the other members will get 10000 troops show up?
So yeah, to sum it up - I'm concerned that rebels will be naturally weaker, and I'm concerned that Paradox will go with the obvious way of fixing this which is to give them an unrealistic number of event troops. If anyone has any suggestions on how they think rebellions should be handled then here is the place to say it!