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Rittermeister

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82 Badges
Dec 27, 2008
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So, leaving aside the matter that there's no scholarly agreement on the existance of Ragnar Lodbrok, nevermind the snakepit incident, I've got a bone to pick with the Great Heathen Army.

I understand it's necessary for game balance to make them more powerful than any individual Anglo-Saxon kingdom, but for Christ's sake, a starting strength of 17,000 men? When Northumbria, East Anglia, and Wessex can only muster a third that many? When William the Conqueror only brought 8,000 men in 1066? High Medieval armies rarely reached that strength, and that with a much more developed state to support them, and, you know, a massively expanded population. This is the 9th century, when Europe's population was at its nadir. There's no way several loosely affiliated Norse chieftains could muster a force that size, and even if they could, they'd be hardpressed to keep a third of them provisioned. A quarter of that figure seems far more historically reasonable.
 
I don't think you're supposed to directly equate troop numbers in-game with real life army sizes. It's the balance of power between countries (or lack thereof) that ought to be accurate. How large do you think the Great Heathen Army as compared to the combined forces of the Anglo-Saxon kingdoms?
 
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Well, you say that, but when you look at the 1066 scenario, the Norman, Saxon, and Norwegian armies are basically their real life size. As far as the GHA, I think either making them about equivalent to the combined Anglo-Saxons, or making them significantly smaller and giving them some kind of stat buff, would be a more reasonable idea. They never once faced the combined strength of England; that was always the Norse talent, striking their enemies when they were disunited and defeating them in detail.
 
It is also worth noting that the vikings -always- conquer some parts of the british isles and usually much much more than they actually did in history. The odds of the sons of lodbrok being successful should be more comparable to the success rate of William the Conquerer in the 1066 start imo--sometimes, but not always victorious.
 
Same reason the Mongolians and other hordes have gazillion troops.

The alternative would be to give each and every "special" army some sort of souped-up combat modifier (even more so than the retinue modifiers) in order to let them trump the natives despite having equal/fewer numbers, as they did historically. But if you do that, you'll get even more butthurt players who can't fathom why their larger army got routed. That has already happened, to a lesser extent, when people complained how their empire's huge, mixed doomstack gets crushed by a horse archer doomstack of similar size, without noticing the Altaic culture's devastatingly OP retreat tactic.