Operating System
Windows 7 Ultimate 32-bit SP1
CPU
AMD Athlon 64 X2 4600+ 29 °C
Windsor 90nm Technology
RAM
2.00GB Dual-Channel DDR2 @ 420MHz (5-5-5-18)
Motherboard
30 °C
Graphics
AL2016W (1680x1050@59Hz)
512MB ATI Radeon X1950 Pro (Diamond)
ATI Radeon X1950 Pro Secondary (Diamond)
CrossFire Disabled
Storage
1863GB Seagate ST32000542AS ATA Device (SATA) 36 °C
232GB MDT MD2500BB-00GUA0 ATA Device (ATA) 39 °C
Optical Drives
HL-DT-ST DVDRAM GH22NS50 ATA Device
DTSoftBusCd00
Audio
High Definition Audio Device
Version: 1.4.16.0 Thread: LogicThread
System.ArgumentException: Texture width or height is larger than the device supports.
Parameter name: height
at Microsoft.Xna.Framework.Graphics.Texture2D.ValidateSizeParamsAgainstCaps(Int32 width, Int32 height, _D3DCAPS9 caps, Int32 numberLevels, String widthParamName, String heightParamName)
at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format)
at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format)
at Microsoft.Xna.Framework.Content.Texture2DReader.Read(ContentReader input, Texture2D existingInstance)
at Microsoft.Xna.Framework.Content.ContentReader.InvokeReader[T](ContentTypeReader reader, Object existingInstance)
at Microsoft.Xna.Framework.Content.ContentReader.ReadObjectInternal[T](Object existingInstance)
at Microsoft.Xna.Framework.Content.ContentReader.ReadObject[T]()
at Microsoft.Xna.Framework.Content.ContentReader.ReadAsset[T]()
at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
at Magicka.GameLogic.GameStates.Menu.Main.SubMenuCutscene..ctor()
at Magicka.GameLogic.GameStates.Menu.Main.SubMenuCutscene.get_Instance()
at Magicka.GameLogic.GameStates.Menu.Main.SubMenuCharacterSelect.StartLevel()
at Magicka.GameLogic.GameStates.Menu.Main.SubMenuCharacterSelect.ControllerMouseAction(Controller iSender, Point iScreenSize, MouseState iState, MouseState iOldState)
at Magicka.GameLogic.UI.Tome.ControllerMouseAction(KeyboardMouseController keyboardMouseController, Point screenSize, MouseState newMouseState, MouseState mOldMouseState)
at Magicka.GameLogic.Controls.KeyboardMouseController.Update(DataChannel iDataChannel, Single iDeltaTime)
at Magicka.GameLogic.Controls.ControlManager.HandleInput(DataChannel iDataChannel, Single iDeltaTime)
at Magicka.GameLogic.GameStates.GameState.Update(DataChannel iDataChannel, Single iDeltaTime)
at Magicka.GameLogic.GameStates.MenuState.Update(DataChannel iDataChannel, Single iDeltaTime)
at Magicka.GameLogic.GameStates.GameStateManager.Update(DataChannel iDataChannel, Single iDeltaTime)
at Magicka.Game.Update(Single iDeltaTime)
at Magicka.Game.ThreadedUpdate()
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
0x009a Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Graphics.Texture2D.ValidateSizeParamsAgainstCaps
0x014d Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture
0x0006 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Graphics.Texture2D..ctor
0x0033 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.Texture2DReader.Read
0x0023 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentReader.InvokeReader
0x0040 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentReader.ReadObjectInternal
0x0000 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentReader.ReadObject
0x0007 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentReader.ReadAsset
0x0039 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentManager.ReadAsset
0x0085 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentManager.Load
0x00ca Magicka.exe->Magicka.GameLogic.GameStates.Menu.Main.SubMenuCutscene..ctor
0x0021 Magicka.exe->Magicka.GameLogic.GameStates.Menu.Main.SubMenuCutscene.get_Instance
0x0250 Magicka.exe->Magicka.GameLogic.GameStates.Menu.Main.SubMenuCharacterSelect.StartLevel
0x1242 Magicka.exe->Magicka.GameLogic.GameStates.Menu.Main.SubMenuCharacterSelect.ControllerMouseAction
0x012a Magicka.exe->Magicka.GameLogic.UI.Tome.ControllerMouseAction
0x0610 Magicka.exe->Magicka.GameLogic.Controls.KeyboardMouseController.Update
0x006d Magicka.exe->Magicka.GameLogic.Controls.ControlManager.HandleInput
0x0018 Magicka.exe->Magicka.GameLogic.GameStates.GameState.Update
0x0008 Magicka.exe->Magicka.GameLogic.GameStates.MenuState.Update
0x0036 Magicka.exe->Magicka.GameLogic.GameStates.GameStateManager.Update
0x0030 Magicka.exe->Magicka.Game.Update
0x0080 Magicka.exe->Magicka.Game.ThreadedUpdate
0x003b CommonLanguageRuntimeLibrary->System.Threading.ThreadHelper.ThreadStart_Context
0x005f CommonLanguageRuntimeLibrary->System.Threading.ExecutionContext.Run
0x002a CommonLanguageRuntimeLibrary->System.Threading.ThreadHelper.ThreadStart