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Changes since 23 June:
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Changes since 23 June:
- War taxes now increase manpower by an amount defined by COUNTRY_WARTAX_MANPOWER (default is double), and the default duration is now 12 months instead of 6.
- Text in the alliance list now makes it clear which country leads the alliance.
- Fixed a startup crash if not all provinces have entries in a savegame.
- The game will now attempt to use the My Documents folder for saves if its install location is not writable. If this is the case, it expects mods to be installed in My Documents also.
- The num_of_ports, num_of_colonies, num_of_tps, num_of_cots, and overlord triggers now work (they were implemented but could not be parsed).
- Commands with failing triggers no longer prevent random events from firing; presumably if the scripter had intended that to happen, those conditions would be in the event trigger.
- "AI" trigger no longer treats rebels, pirates, mercenaries, and natives as non-AI.
- Added religion_group (= muslim, e.g.) and religion_subgroup (= catholic, e.g.) triggers.
- Events whose triggers fail now use the offset to determine when to check next. Next check is randomly chosen between offset/2 and offset, with a minimum of 1.
- A persistent event with no tag defined no longer reschedules for every country when it fires for one country.
- AI can no longer colonize provinces which it doesn't have a clear path to. This matches the behavior for humans.
- Exported define PROV_INCOME_LANDLOCKED_OVERSEAS, defaulting to 10% (as a penalty).
- Fixed a potential issue with Shinto conversions and colonies erroneously appearing as Confucian.
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