@slaufuchs: must have something to do with Denmark holding the straight. all it takes is one simple transport or sub and no enemy ship can get in, no enemy soldier can cross.
of course, once they have our money for this expansion they will be after another shot of cash with a new game in a similar condition to how hoi3 was at launch.
IF hoi4 doesnt come out in a form AT LEAST as polished as 'hoi3 their finest hour' they wont be seeing my money until its had three expansions to fix it again, and even then if they are charging more than £20 at that 3-4 years after launch i'll be considering abandoning the idea altogether.
the core of the game has been around for ten years guys, get your act together next time dont dribble out features again that were in the previous version have them in the initial launch so that any expansions WILL be with NEW IDEA's
i think the fiasco of the hoi3 launch should serve as a warning. get it right in your fourth iteration. dont bring that out for three years, because you'll need that long to get the game to where i said above.
Is it possible to introduce an additional option, reflecting the various units of air or sea into the hands of AI? So far, if I want to planes and ships were controlled by the game I have to create separate staffs for them. And I do not think that these separate staffs cooperate with the rest of the troops properly.
of course, once they have our money for this expansion they will be after another shot of cash with a new game in a similar condition to how hoi3 was at launch.
IF hoi4 doesnt come out in a form AT LEAST as polished as 'hoi3 their finest hour' they wont be seeing my money until its had three expansions to fix it again, and even then if they are charging more than £20 at that 3-4 years after launch i'll be considering abandoning the idea altogether.
the core of the game has been around for ten years guys, get your act together next time dont dribble out features again that were in the previous version have them in the initial launch so that any expansions WILL be with NEW IDEA's
i think the fiasco of the hoi3 launch should serve as a warning. get it right in your fourth iteration. dont bring that out for three years, because you'll need that long to get the game to where i said above.
I don't think any features were "dribbled out" with HoI3/expansions, there's only so much development time and you can't do everything. I don't think I'd shock anyone if I said HoI3 was in a poor state at release, imagine how much worse it could have been if we'd tried to add every feature from the expansions too.
As for quality, have you looked at CK2? If not, maybe check out reviews/forums. People were pretty happy with our new standards, and we hope all our future games will be of the same level.
One small request: would it be possible that if you click on the "goto" button on the popup related to a tech, the click takes you to the relevant tech tab instead of the one you last visited?
I noticed to have memorize which category the new tech is to find it easier if I want to change research. Thanks in advance...
You guys rock.
Rog
It's great that you have raised your standards (seriously, no sarcasm) but there are still issues with the current game that seem to have gone unnoticed/unaddressed by PI, especially in the 3.06 beta thread. There are plenty of players who are trying to help make the game better by pointing out serious issues that the new features won't fix and have even posted some realistic solutions to fix them but the thread seems to have been abandoned by PI which is very frustrating when PI then comes out to talk about the new expansion while seeming to ignore or forget about the current problems with the game [...]
It's great that you have raised your standards (seriously, no sarcasm) but there are still issues with the current game that seem to have gone unnoticed/unaddressed by PI, especially in the 3.06 beta thread. There are plenty of players who are trying to help make the game better by pointing out serious issues that the new features won't fix and have even posted some realistic solutions to fix them but the thread seems to have been abandoned by PI which is very frustrating when PI then comes out to talk about the new expansion while seeming to ignore or forget about the current problems with the game (especially with the military AI invading northern Holland and getting destroyed every time or with the British and US AIs not recognizing the French/Allied theater in Europe and then sending troops to random invasion spots or just not sending any troops at all). The inactivity problem is particularly frustrating because once you get the US into the war it does basically nothing in either Europe or the Pacific because the theaters of allied countries that don't border each other or have oceans between them never include their allies' territory in their own theater and therefore never send troops to help on the front, instead sending them to other invasion spots and getting wiped out or just not sending troops at all.
I think this impression stems from PDS being on vacation the recent weeks?
Politically - no, but militarily - yes. 2 major suicide invasions will cripple the UK in 1940-1942 and the Sea Lion will become even easier to perform. It's also super-easy to exploit the AI ATM by deliberately leaving a port unguarded. Wait for the invasion, wait for the AI to reinforce the beachhead, bomb the port and infra, destroy the beachhead. Rinse and repeat... One might even think that garrisoning the coastal provinces is a waste of time .And since the game has no moral or political repercussions for throwing lifes away like that, it's not such a disaster that it would have been in real life.