• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
We clearly need to further reduce accuracy of gun ranges with distance. Gunfire should be effective, but now it is too effective. I don't think we'll ever complete tweaking these parameters :)

Super data link is universal in this game. Any unit and weapon can fire at a target no matter which platform/sensor has a fix on it. Clearly we can modify that, so some weapons require that its own platform can see the target; even requiring a specific sensor. This is an addition of complexity to the game that is easy to implement in the logic, but it also requires adding that information to the GUI, so users know why a specific weapon cannot fire. We'll have to do this correctly.