• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Caramel95

Major
24 Badges
Feb 21, 2012
522
2
  • Crusader Kings II
  • Darkest Hour
  • Europa Universalis III: Chronicles
  • Europa Universalis IV
  • Hearts of Iron III
  • Hearts of Iron III Collection
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines Deluxe Edition
  • Cities: Skylines
  • 500k Club
  • Victoria 2
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Charlemagne
Ok so ive had it fired up 2 times each time hosted by the United Kingdom. The first time Sweden got it, The second time nothing happened because i colonized it after the invitation event appeared hahahah. the third time Belgium got it. Is there a way to do it so you win or is it totally random, what is it all about?:glare:
 
Ok so ive had it fired up 2 times each time hosted by the United Kingdom. The first time Sweden got it, The second time nothing happened because i colonized it after the invitation event appeared hahahah. the third time Belgium got it. Is there a way to do it so you win or is it totally random, what is it all about?:glare:

It is random to some extent. Belgium has a larger chance to win than anyone. There are also weights for government types.

edit- added code
edit 2- I don't see Belgium here, but I've read in several posts that it is weighted. Maybe in some other file, but I don't know.
edit 3- I'm an idiot. Wrong code. This is for the conference. Below that is the "Event" which releases the state.

Code:
# The Congo Conference
country_event = {
	id = 19330
	title = "EVTNAME19330"
	desc = "EVTDESC19330"

	fire_only_once = yes
	major = yes

	trigger = {
		has_country_flag = hosting_the_congo_conference
	}

	mean_time_to_happen = {
		months = 1
		modifier = {			# This is here to shorten the MTTH. 1337 H4aXXor.
			factor = 0.1
			year = 1836
		}
	}

	option = {
		name = "EVTOPTA19330"
		any_country = {
			limit = {
				exists = yes
				rank = 20
				civilized = yes
				#OR = {
				#	government = absolute_monarchy
				#	government = prussian_constitutionalism
				#	government = hms_government
				#}
				NOT = {
					tag = THIS
				}
			}
			country_event = { id=19335 days=0 }
		}
		ai_chance = {
			factor = 1
		}
	}

	option = {
		name = "EVTOPTB19330"
		prestige = 5
	}
}

Code:
# The Congo Free State declared
country_event = {
	id = 19340
	title = "EVTNAME19340"
	desc = "EVTDESC19340"

	major = yes
	fire_only_once = yes

	trigger = {
		has_country_flag = congo_conference_participant
	}

	mean_time_to_happen = {
		months = 150

		modifier = {
			factor = 0.3
			tag = BEL
		}
		modifier = {
			factor = 0.5
			owns = 1977
		}
		modifier = {
			factor = 0.5
			owns = 1987
		}
		modifier = {
			factor = 0.5
			owns = 1990
		}
		modifier = {
			factor = 0.5
			owns = 1992
		}
		modifier = {
			factor = 0.8
			government = hms_government
		}
		modifier = {
			factor = 1.2
			NOT = {
				government = hms_government
			}
		}
		modifier = {
			factor = 2
			slavery = yes_slavery
		}
		modifier = {
			factor = 0.9
			nationalism_n_imperialism = 1
		}
		modifier = {
			factor = 1.5
			is_greater_power = yes
		}
		modifier = {
			factor = 1.5
			colonial_nation = yes
		}
	}

	option = {
		name = "EVTOPTA19340"
		any_country = {
			limit = {
				NOT = {
					tag = CNG
				}
			}
			release = CNG
		}
		create_vassal = CNG
		CNG = {
			government = absolute_monarchy
		}
		prestige = 50
	}
}
 
And now someone explains what this script tells us? I'm interested but can't understand it ... at least not to the extend I want.

I'd just like to know what the conference is about, when the event fires and how the decision who becomes the new owner (I gues it's about that?) is made.
 
I've seen it fire a couple of times. Not sure who got it the first once or twice, but then the third time made me sit up and pay attention...freaking Persia?!? Wtf?

Persia fell to a revolution shortly after that and Congo was back on the market, only to get sphered pretty quickly by GB iirc.
 
When an event fires, you can just save before choosing an option, resign, reload and you don't even have to lose any gametime. The hard part is not to do that every time you get cholera spam...
 
And now someone explains what this script tells us? I'm interested but can't understand it ... at least not to the extend I want.

I'd just like to know what the conference is about, when the event fires and how the decision who becomes the new owner (I gues it's about that?) is made.

What sets it all off (I think) is this

the_congo_conference = {
potential = {
is_greater_power = yes
#invention = mission_to_civilize
#invention = expansionism
tag = ENG
year = 1880
NOT = {
has_global_flag = congo_conference_held
}
}
allow = {
1982 = { empty = yes }
1986 = { empty = yes }
1987 = { empty = yes }
1993 = { empty = yes }
1996 = { empty = yes }
}

effect = {
prestige = 25
BEL_1977 = {
add_core = CNG
}
BEL_1984 = {
add_core = CNG
}
BEL_1987 = {
add_core = CNG
}
BEL_1990 = {
add_core = CNG
}
BEL_1992 = {
add_core = CNG
}
set_country_flag = hosting_the_congo_conference
set_global_flag = congo_conference_held
}
}

If the UK is a great power in 1880 with expansionism and mission to civilise, and the Congo is still empty, it will call the Congo conference.

We then get this

# The Congo Conference
country_event = {
id = 19330
title = "EVTNAME19330"
desc = "EVTDESC19330"

fire_only_once = yes
major = yes

trigger = {
has_country_flag = hosting_the_congo_conference
}

mean_time_to_happen = {
months = 1
modifier = { # This is here to shorten the MTTH. 1337 H4aXXor.
factor = 0.1
year = 1836
}
}

option = {
name = "EVTOPTA19330"
any_country = {
limit = {
exists = yes
rank = 20
civilized = yes
#OR = {
# government = absolute_monarchy
# government = prussian_constitutionalism
# government = hms_government
#}
NOT = {
tag = THIS
}
}
country_event = { id=19335 days=0 }
}
ai_chance = {
factor = 1
}
}

option = {
name = "EVTOPTB19330"
prestige = 5
}
}

where the UK invites all civilised nations in the top 20 to attend the Congo conference. They respond with

# Send a delegate to the congo conference
country_event = {
id = 19335
title = "EVTNAME19335"
desc = "EVTDESC19335"
picture = "treaty"

is_triggered_only = yes

option = {
name = "EVTOPTA19335"
treasury = -10000
badboy = 2
set_country_flag = congo_conference_participant
ai_chance = {
factor = 0.75
}
}

option = {
name = "EVTOPTB19335"
prestige = 5
ai_chance = {
factor = 0.25
modifier = {
factor = 0
tag = BEL
}
}
}
}

The first option is to attend the conference at a cost of £10,000 and 2 badboy, which sets the congo conference participant flag. The AI will choose this option 75% of the time. The second option is to not attend, for a little prestige. The AI will choose this 25%, except Belgium which will will never decline.

Then we get the event which decides who actually gets the Congo

# The Congo Free State declared
country_event = {
id = 19340
title = "EVTNAME19340"
desc = "EVTDESC19340"

major = yes
fire_only_once = yes

trigger = {
has_country_flag = congo_conference_participant
}

mean_time_to_happen = {
months = 150

modifier = {
factor = 0.3
tag = BEL
}
modifier = {
factor = 0.5
owns = 1977
}
modifier = {
factor = 0.5
owns = 1987
}
modifier = {
factor = 0.5
owns = 1990
}
modifier = {
factor = 0.5
owns = 1992
}
modifier = {
factor = 0.8
government = hms_government
}
modifier = {
factor = 1.2
NOT = {
government = hms_government
}
}
modifier = {
factor = 2
slavery = yes_slavery
}
modifier = {
factor = 0.9
nationalism_n_imperialism = 1
}
modifier = {
factor = 1.5
is_greater_power = yes
}
modifier = {
factor = 1.5
colonial_nation = yes
}
}

option = {
name = "EVTOPTA19340"
any_country = {
limit = {
NOT = {
tag = CNG
}
}
release = CNG
}
create_vassal = CNG
CNG = {
government = absolute_monarchy
}
prestige = 50
}
}

This event can only fire for countries which have elected to participate in the Congo Conference. It has a mean time to happen of 150 months, and whoever fires it first gets the Congo. There are a number of factors by which the mean time to happen (MTTH) can be multiplied to make the event more or less likely. The first factor for instance is 0.3 for being Belgium, meaning the 150 MTTH is multiplied by 0.3, giving a MTTH of 45 months.

At least this is my understanding of the events. I never actually leave Congo alone long enough for the conference to be called.