Hi, I have a couple of questions regarding your plans for the naval aspect?
NB: Please take notice that I do not know how the Clausewitz engine works, in NCII, with regards of naval battles (I've played a little HOI3 and EUIII)
1) Will the naval fleets engaged have only one senior leader assigned(like EUIII), or will there be separated squadrons with individual leaders?
2) Will there be a maximun number of ships engaged at one given time, if that's the case - how many have you planned?
3) Exactly how will a naval blockade affect the blocked port's owner - say, increased war exhaustion (if that's implemented), decreased trade and income?
4) Will there be a possibility to engage enemy convoys or shipping at sea (like in HOI3)?
I'm really looking forward to this game, I have high hopes - and judging by your previous titles, I do not think I will be disappointed.
NB: Please take notice that I do not know how the Clausewitz engine works, in NCII, with regards of naval battles (I've played a little HOI3 and EUIII)
1) Will the naval fleets engaged have only one senior leader assigned(like EUIII), or will there be separated squadrons with individual leaders?
2) Will there be a maximun number of ships engaged at one given time, if that's the case - how many have you planned?
3) Exactly how will a naval blockade affect the blocked port's owner - say, increased war exhaustion (if that's implemented), decreased trade and income?
4) Will there be a possibility to engage enemy convoys or shipping at sea (like in HOI3)?
I'm really looking forward to this game, I have high hopes - and judging by your previous titles, I do not think I will be disappointed.