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I am not a canadian.
 
Untitled-1.jpg

How quaint, a self-portrait.

that all you got, girlfriend?
 
2 or 3 wolves in a 30-player game? Where, exactly, does skill come in in such a setup? There's hardly enough wolves for any sort of voting pattern to be made, let alone if they play with half a brain shared between themselves. This in turn leaves the village with little else to do but to make 99% random lynches.

This is a lottery, not a game of skill.

It leaves the town with a lot more, if you can do more than just analyse voting patterns...Thats very narrowminded of you. Theres ESP, writeup analysis, post analysis, relationships between players, the language used. Timing as well, plus the information revealed vs information known.

I do not agree, less wolves make it harder for the village, since it will be harder to spot voting patterns.

Again, theres more to this game than just voting patterns. Less wolves make it harder on the wolves, you have less bodies to lose, and once you lose a member, theres almost always a trail between the two, leading to the quick lynch of the other.
 
I announce Humancalculator as an unperson and he shall die at my hands.

VOTE HUMANCALCULATOR

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(A cookie to anybody that bothers to translate this.)

just for this, VOTE SUIRANTES

Because because.
 
St. Peters Port was a disaster for the Empire! We have a survivor among us. Only Cultists Survived. Thus We should all

VOTE Najs
 
It leaves the town with a lot more, if you can do more than just analyse voting patterns...Thats very narrowminded of you. Theres ESP, writeup analysis, post analysis, relationships between players, the language used. Timing as well, plus the information revealed vs information known.



Again, theres more to this game than just voting patterns. Less wolves make it harder on the wolves, you have less bodies to lose, and once you lose a member, theres almost always a trail between the two, leading to the quick lynch of the other.


Take this setup one step further. One single wolf in a group of 30. What reason does the wolf have left to behave differently from a villager? None. And if there's no scanning in the game, what does the village have to go on? All the things you mentioned can be nullified by some simple discipline. 100% random hunts, play like a villager. A single wolf has no good reason to stand out.
 
Take this setup one step further. One single wolf in a group of 30. What reason does the wolf have left to behave differently from a villager? None. And if there's no scanning in the game, what does the village have to go on? All the things you mentioned can be nullified by some simple discipline. 100% random hunts, play like a villager. A single wolf has no good reason to stand out.

Except he said a few wolves... not a single wolf...

pever also plays a system where the GM write-ups can be analysed for information. Nothing so obvious as those sesame seeds that led us to kill esemesas though...