Hey gents,
This is my first time posting on this forum. I've loved most of the paradox games over the years. I started back in the day with EU I and have since spent probably months of my life playing everything from EU to HOI to Victoria, etc etc.
Anyway, I adore the games, and here are some things I've noticed about Victoria II since I started playing it about a week ago. All of this is from the 1.3 patch.
France - I started playing the game mostly as Great Britain and I noticed that France seemed to consistently cream me in terms of Industrial score. I couldn't figure out what I was doing wrong, so I decided to start a few games as Hawaii and see what would happen if I just passively observed. The results were pretty much the same as my British games - France would lag behind until about 1850, at which point it's industrial score would zoom ahead of Great Britain, beating it by 200 - 300 points by 1854.
Now, I'm all for allowing a some leeway in terms of historical accuracy. The game would be pretty boring if everything happened by script so as to follow the 19th century to the letter. Allowing France to occasionally surpass Great Britain adds some spice to the game. That said, it seems odd to me that France should so consistently become the most powerful country in Europe. Has anybody else experienced this?
Peaceful annexation - Should there be an option to peacefully annex uncivilized nations that are in your sphere of influence? There are a couple of of examples of this in history, Egypt being the one that most immediately pops to mind. There may already be a decision regarding this (I've only been playing for a week), but so far I've seen no indication that a great power can take Egypt without several protracted wars. It seems like if you were to make sure that it's often just as bad as it is good, and perhaps not economically beneficial until later in the game, it could be worthwhile addition.
Literacy - One thing I've noticed about playing as Great Britain is the effect India has on your literacy rate, and thus your research rate. It seems unfair to penalize Great Britain's tech research rate just because of the illiteracy in India. I was thinking literacy should only be a factor for the populations of your states and not your colonies, kind of like in regular old Victoria. I think that would put Great Britain's literacy on par with the rest of the European countries at the start of the game. I can't think of any unfair benefits or odd effects it would have, but I'm not amazingly well-versed on the game's mechanics yet.
I guess I'll leave it at that for now. This post is getting long. Love the games! Keep up the good work.
Edit: The literacy of colonies doesn't impact the literacy rate. Turns out it was a 10% literacy among my Irish pops that was killing my literacy rate. Duly noted. Thank you!
This is my first time posting on this forum. I've loved most of the paradox games over the years. I started back in the day with EU I and have since spent probably months of my life playing everything from EU to HOI to Victoria, etc etc.
Anyway, I adore the games, and here are some things I've noticed about Victoria II since I started playing it about a week ago. All of this is from the 1.3 patch.
France - I started playing the game mostly as Great Britain and I noticed that France seemed to consistently cream me in terms of Industrial score. I couldn't figure out what I was doing wrong, so I decided to start a few games as Hawaii and see what would happen if I just passively observed. The results were pretty much the same as my British games - France would lag behind until about 1850, at which point it's industrial score would zoom ahead of Great Britain, beating it by 200 - 300 points by 1854.
Now, I'm all for allowing a some leeway in terms of historical accuracy. The game would be pretty boring if everything happened by script so as to follow the 19th century to the letter. Allowing France to occasionally surpass Great Britain adds some spice to the game. That said, it seems odd to me that France should so consistently become the most powerful country in Europe. Has anybody else experienced this?
Peaceful annexation - Should there be an option to peacefully annex uncivilized nations that are in your sphere of influence? There are a couple of of examples of this in history, Egypt being the one that most immediately pops to mind. There may already be a decision regarding this (I've only been playing for a week), but so far I've seen no indication that a great power can take Egypt without several protracted wars. It seems like if you were to make sure that it's often just as bad as it is good, and perhaps not economically beneficial until later in the game, it could be worthwhile addition.
Literacy - One thing I've noticed about playing as Great Britain is the effect India has on your literacy rate, and thus your research rate. It seems unfair to penalize Great Britain's tech research rate just because of the illiteracy in India. I was thinking literacy should only be a factor for the populations of your states and not your colonies, kind of like in regular old Victoria. I think that would put Great Britain's literacy on par with the rest of the European countries at the start of the game. I can't think of any unfair benefits or odd effects it would have, but I'm not amazingly well-versed on the game's mechanics yet.
I guess I'll leave it at that for now. This post is getting long. Love the games! Keep up the good work.
Edit: The literacy of colonies doesn't impact the literacy rate. Turns out it was a 10% literacy among my Irish pops that was killing my literacy rate. Duly noted. Thank you!
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