Thanks for the update, elections are nice I guess, improved AAA was pretty much required (but moddable damage modifiers for buildings are awesome!) and beeing able to see ministers now is pretty cool
But seeing us fans are greedy bastards (or at least I am
):
On intelligence - intelligence isn't really intelligent at the moment, as they constantly forget what they knew 5 mins ago if a spy dies or you lose LOS on something, would be cool if you "remembered" building levels and units their last known location (or at least the fact that the unit actually exists).
Frontage - Combat modifiers are nice and all, but it would make a lot of sense if a mountain province had much less combat_width available than a plains province. Beeing able to modify that would be pretty cool (same with rivers, attacking over a river should reduce combat width)
Traits - I've never seen the "surprise_chance" (trickster) effect do anything in land combat, might be me, but if its not, maybe change its effect to something usefull?
(small increase in chance for combat events to fire maybe?). Also, more modifiers are always awesome.
Weather - If it would be possible for weather to increase attrition for a unit that be pretty nice
Experience - Fixing experience for leaders (it takes the same amount of exp to go from lvl 5-6 as to go from 1-6 (all generals should start with 50% exp to fix this) would be cool
Stockpile - beeing able to define max stockpile somewhere would be nice (and easy to add?
)