Hello,
I have some problems with the trade tab.
What exactly does Market Activity mean? I thought it means what my whole country (state, factories, people) combined have to buy/sell on the worldmarket. So for example if it says grain has a balance of -400 then my national market has to import grain for 400. But what is with SoI?
Also sometimes there are flaws i dont understand. For example some goods have have a negative balance while i export some of it and when i can just export when my whole domnestic market cant buy anymore there should be a positive balance.
The production tab is also a bit strange: in my recent Netherland Game i sell more Steel than i produce. And its not just steel, many goods have this "Problem". If i mouse over the good in the production/production tab it says "your steel factories produce 200 steel. 200 is sold on the domnestic market, 50 is sold on the world market". What happens here?
I tend to believe all of this things have easy explanations, but the interface is very vague there.
Than there are a few things whih are not in the game or I just dont find which would be realy great: at first i want to know something about the production, Imports and Exports of other countries.
When Austria has a Industry Score of 2000, i want to know what the hell they produce. Is it that unrealistic to know? That Germany produced sh*tloads of steel was very common knowledgein the 19. century, or?
Countries in my SoI should be an open book for me. I control many parts of their economy so i should know whats going on there.
Then there is Trace balance. Isn't it somekind of important to know if my country loses money because my economy imports to much?
This was a major factor behind the opium wars for example.
All in all it would be great to know more about trade, to know who buys most of my stuff so i have to protect them from others, to know who sells the most grain (not the top 5 producers, i can do nothing with this information.) so i can SoI them etc
I think of the Victorian Age as a Time where Trade played a major Role, but to be honest, i can play the 100 years without looking once in the Trade Screen.
Last but not least there should be Trade Wars like the opium Wars. I want to fight with china and press them to buy my goods. Not just fighting with the other great powers about who gets the whole cake. But i think thats something for an addon because it would change the whole SoI system.
I have some problems with the trade tab.
What exactly does Market Activity mean? I thought it means what my whole country (state, factories, people) combined have to buy/sell on the worldmarket. So for example if it says grain has a balance of -400 then my national market has to import grain for 400. But what is with SoI?
Also sometimes there are flaws i dont understand. For example some goods have have a negative balance while i export some of it and when i can just export when my whole domnestic market cant buy anymore there should be a positive balance.
The production tab is also a bit strange: in my recent Netherland Game i sell more Steel than i produce. And its not just steel, many goods have this "Problem". If i mouse over the good in the production/production tab it says "your steel factories produce 200 steel. 200 is sold on the domnestic market, 50 is sold on the world market". What happens here?
I tend to believe all of this things have easy explanations, but the interface is very vague there.
Than there are a few things whih are not in the game or I just dont find which would be realy great: at first i want to know something about the production, Imports and Exports of other countries.
When Austria has a Industry Score of 2000, i want to know what the hell they produce. Is it that unrealistic to know? That Germany produced sh*tloads of steel was very common knowledgein the 19. century, or?
Countries in my SoI should be an open book for me. I control many parts of their economy so i should know whats going on there.
Then there is Trace balance. Isn't it somekind of important to know if my country loses money because my economy imports to much?
This was a major factor behind the opium wars for example.
All in all it would be great to know more about trade, to know who buys most of my stuff so i have to protect them from others, to know who sells the most grain (not the top 5 producers, i can do nothing with this information.) so i can SoI them etc
I think of the Victorian Age as a Time where Trade played a major Role, but to be honest, i can play the 100 years without looking once in the Trade Screen.
Last but not least there should be Trade Wars like the opium Wars. I want to fight with china and press them to buy my goods. Not just fighting with the other great powers about who gets the whole cake. But i think thats something for an addon because it would change the whole SoI system.
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