I am still working fiercly, currently struggeling with some omnious error message on a perfectly well written secret weapon event, but to give you a little update here is a list of things I have already completed:
- Assured 1.03 compatibility.
- Added flipped combat event pictures.
- Added a semi-modern light armor tech (and models).
- Added great war models (1918) for MTN and MAR.
- Added "Interwar" (1932) Infantry tech and model
- Added 6 MIL and 5 GAR models.
- Added 3 late war ('45, '47, '51) fighter doctrines.
- Added 3 mid war ('40, '42, '44) field modification air techs.
- Added 5 air recce ('40, '42, '44, '46, '51) techs and brigade models
- Added 5 new air command organisation techs.
- Added 5 convoy system techs (added some convoy raiding to other naval doctrines to compensate).
- Added 3 night combat and 5 radar combat techs for naval units.
- Added 3 late war ('45, '46, '48) motorization/mechanization techs for INF and ART/RART/AT
- Increased the chance for non-major countries (anyone but USA, GER, JAP, ENG, FRA, CAN, AUS, ITA, SOV) for tech team skill level gain until 1945.
- Changed airborne tank: Only a single tech, models have been moved to light tank techs, date and prerequirements lowered.
- All terrain modifiers adjusted: Values are now split in a malus for the attacker and a bonus for the defender, in general more severe for armored units, terrain techs have been adjusted accordingly.
- Increased the difficulty for amphibious assaults, esp. during the early game.
- Mission efficiency for air techs now distributed more evently between techs (reduced difficulty for some techs to compensate increased research demand).
- Added bonus for air tasks to several techs and reduced basic efficiency by -20% to compensate.
- Reactivated weather combat bonus for CAG/LCAG from air doctrine techs by moving it to CV/CVL.
- Airborne assault is now activated by first PAR model and moved some air assault modifers from air doctrines to PAR model techs.
- Theater Organisation tech moved from '52 to '48, but reduced bonus from 0.3 to 0.2.
- Increased bombing damage against ressources from 0.6 to 1.0.
- Deactivated acoustic torpedo brigade - tech now gives instant bonus for all SS / SSN instead.
- Added 5% TC modfier to railway transport techs.
- Assembly Line now gives an additional 15% construction bonus on all buildings.
- Rocket Assembly line now gives -10% build time for R-ART, SP-R-ART, submarines and nuclear submarines.
- Fixed a bug with Modern Blitzkrieg doctrine.