I just finished the French campaign; The BEF was there in force, along with the French. Combined, they fielded atleast 110 div, Belg+Neth another +20 div.
What started out as a quick campaign, turned into a 3 month + 1 week brawl.
Belg/Hol went fast....I was in Paris in a month....then the French came off the Maginot in force...they also pulled in their units from the ITA border, 9
130 divisions!!!! That would be umm.... interesting. I have had enough trouble with the Poles, who would have had 50 at tops. We will just have to see. I haven't detected any UK ground troops as yet, but it would be rash to think that the UK has not sent the BEF to help.
As I mentioned elsewhere, I am worried that a large French force (with the BEF?) may be marching across Belgium, out of sight.
All those attacks where your troops are taking on numerical superior but completely unorganised enemies should actually succeed and not only keep the enemy from reinforcing. Keep the enemy on the run and he can't recover.
They should succeed and many times do, but I found in Poland that if I didn't break them quickly they were rapidly reinforced. The other thing I found was that if there was one unit with high org, the others often stayed long enough to blunt my attack: often happened when there was a HQ or two with org.
As usual, another good update. I too find that when you get the three cities, Poland goes away.
As to the question about delay. I really don't know. I just play for fun and don't spend time doing that kind of analysis. I have faith in the nuts and bolts types to provide us with timely and useful information.
Your best bet would be to sr the units west and assign them to their new hq when they get there. Hopefully you'll be able to give the French and Belgians a surprise when your army arrives en masse.
I think it depends on the percentage of total VPS left in control of the defender and the national unity. With a high national unity like Poland they hang on until they only control 2 out of the total. You can drop the unity with spies, but that is too devious for the Wehrmacht! (in other words I have never remembered in time to try it).
Having looked at a few of my battles, I am 99% sure it is based on the time the unit ARRIVES at the battlefield province. So it is related to "Attack Speed" - movement into a province while attacking. I will chack it as we go, but that would tie in with Streategic Movement delay, which is similar and where the clock starts ticking when you arrive in the target province.
The different times for units in the same battle would result from when they started fighting (attack advance) and their differnt attack speeds.
The plan is to SR all the units mentioned in my update to points several provinces back, where I will set up new formations while they recover organisation. Army of Polen Nord will be renamed and take 5 armeekorps into Belgium. I am still deciding whether to declare war on the Dutch but think I will as otherwise I'll have a supply bottleneck at Eupen/Luxembourg.