Stupid Question, but to clarify: If you attach CAS to a corps (or w.e) then the AI will use a combination of land and air in offensives? Also, will the 'attached' go to airbases near by the HQ automatically?
Stupid Question, but to clarify: If you attach CAS to a corps (or w.e) then the AI will use a combination of land and air in offensives? Also, will the 'attached' go to airbases near by the HQ automatically?
Stupid Question, but to clarify: If you attach CAS to a corps (or w.e) then the AI will use a combination of land and air in offensives? Also, will the 'attached' go to airbases near by the HQ automatically?
There has been about 30 billion messages about wrong borders already and your message doesn't bring up any particular problem, so there is zero change that Paradox is going to change map because of your message. If you don't have any spesific errors to point out about the map, please stop complaining!
Hi, Does anyone know whether we will get any new information out of e3 about HOI3 or any possible future paradox titles?
I know the answer to this one. Johan is currently living it up in LA while the rest of the team works on.
I know the answer to this one. Johan is currently living it up in LA while the rest of the team works on.
I hope so too, we know very little on this subject.
Ideally there would be 3 hull types (Single engine, Twin engine & Four engine) with full freedom to balance the other parameters like defensive machineguns, fuel and bomb or cargo loads. And ofc save them as templates.
Dude, did you just unearth a previously unseen HoI3 screenshot?! I track all info religiously, and I haven't seen that one. Good job! Now, quick, run as fast as you can to the screenshot megathread to gloat about your triumph.
On the subject of the actual content, though, this doesn't really indicate anything about twin-engine fighters...
I probably missed it in a previous Development diary, so if anyone could point me to it, that would be cool. But will strategic bombers be able to inflict permanent damage? Or at least damage that isn't repaired so quickly?
In Hoi2 I didn't really feel the strategic bombardment was a viable tactic against Major nations since the rebuilt factories and the such so quickly.