Air technology
..And it's done.
Air techs:
Let's start.
Aviation Industry tech serve same purpose as Naval Shipyard techs. They restrict production of air units only to industrially developed nations. All Aviation Industry techs require specific Industrial techs to be developed.
WW2 Era Aviation Industry -> WW2 Fighter generations, WW2/PostWW2 Strategic/Medium/Naval bombers, WW2 CAS, PostWW2 Helicopter, WW2 Transport.
50's Industry -> 1st Jet Fighter generation, 50's Strategic/Medium/Naval bombers, 50's CAS/Tanker/Transport/AWACS/Helicopter
60's Industry -> 2nd Jet Fighter generation, 60's Strategic/Supersonic/Medium/Naval bombers, 60's CAS/Tanker/Transport/AWACS/Helicopter/Attack Helicopter
70's Industry -> 3rd Jet Fighter generation, 70's Supersonic/Medium/Naval bombers, 70's CAS/Transport/AWACS/Multi-Purpose Helicopter/Attack Helicopter
80's Industry -> 4th Jet Fighter generation, 80's Supersonic/Medium/Naval bombers, 80's CAS/Tanker/AWACS/Multi-Purpose Helicopter/Attack Helicopter, Stealth Ground Attack
90's Industry -> 4.5 Jet Fighter generation, 90's Supersonic/Medium/Naval bombers, 90's CAS/AWACS/Multi-Purpose Helicopter/Attack Helicopter, Multi-Purpose Heavy Stealth Bomber
Future Industry -> 5 Jet Fighter generation, Future Supersonic/Medium/Naval bombers, Future CAS/AWACS/Multi-Purpose Helicopter/Attack Helicopter
All fighter techs are divided into generations(you can read about them
here)
Fighter-bombers/Multirole fighter techs represent development of aircrafts able to effectively engage ground targets and to some degree air targets(4/4.5/5 generation multirole fighters are
almost as effective dog-fighters as air-superiority fighter are).
Interceptor techs represent development of aircrafts like Mig-25 Foxbat/MiG 31 Foxhound and so on. Their main tasks were heavy bomber interception before they will be able launch nuclear bombs/cruise missiles. Thus interceptors have great speeds. Also, each interceptor tech, allows production of recon aircraft. Theese aircrafts almost weaponless platforms, able to fly at high speeds at very high altitudes(note that 3rd and 4th generation recon aircrafts can carry single nuclear bomb, this is done to simulate SR-71 Blackbird and MiG-25RB).
Last fighter tech is Air-Superiority Fighter techs, that allow production of fighters built to gain and maintain air-superiority(F-15/F-22 and their ancestors). Newer generations(4.5/5) should have some ground striking ability.
Note that 5th generation Multirole and Air-Superiority fighter techs require Stealth theory tech to be researched. Stealth theory can be researched only when80's Electronics(Industry tech tab) tech are researched.
Stealth-Ground Attack Aircraft(
F-117) require 4th generation multirole fighter tech, 80's Aviation Industry and Stealth theory to be developed. These aircrafts can engage only ground targets and infrastructure.
Multi-Role Stealth Bomber(
B-2) require 60's Strategic Bomber, 90's Aviation Industry and Stealth theory to be developed.
WW2-60's Heavy Bomber development techs represent Heavy Strategic Bombers(B29/B36/B45/B47/B52 and their equals). 60's-90's and Future Super-Sonic Bomber techs represent development of high-speed strategic bombers(Tu-22/Tu-22M/Tu-160/B-1B and e.t.c.). 60's SS Strategic Bomber tech require coresponding doctrine. 80's/90's/Future SS Bomber techs allow production of airborne launched cruise missiles(those brigades can be attached to any strategic bomber, even 50's Heavy bomber), that's why they require coresponding rocketry tech.
CAS Development techs allow production of CAS airgroups, dedicated to close-support(Il-2/Il-10/A-10/Su/25 and e.t.c.). 80's/90's/Future CAS techs require rocketry techs to simulate usage of AT and tactical missiles(Hellfire and Maverick, and their equivalents).
Medium/Tactical bomber techs allow production of mid-sized bombers(Il-28/F-111/Su-25). 70's-Future Med. Bomber techs allows production of laser/JDAM weaponry attchement(those can be added to medium bombers and Stealth-Ground Attack Aircraft).
Naval Bomber techs are quite obvious, only feature that should be noted, is that 60's-Future Naval Bomber techs allow production of ASW/Anti Ship missiles attachement.
Helicopter development techs are very important ones, because they allow further researches, that allow production of CAG/Transport helicopter/Attack helicopter/ASW helicopter/CVL air group/CVS air group brigades.
PostWW2 Helicopter tech allows:
Production: PostWW2 Transport Helicopter brigade
Research: 50's Helicopter, (to be updated)
50's Helicopter
Production: 50's Transport Helicopter brigade
Research: 60's Helicopter, 50's-60's CVL/CVS
60's Helicopter
Production: 60's Transport Helicopter brigade
Research: 60's Attack Helicopter, 70's Multi-Purpose Helicopter, 60's CV/CVN, 60's DD, 60's FF
70's Multi-Purpose Helicopter
Production: 70's Transport Helicopter brigade
Research: 80's Multi-Purpose Helicopter, 70's-80's CV, 70's CVN, 70's-80's CVL/CVS, 70's LHA, 70's DD, 70's FF
80's Multi-Purpose Helicopter
Production: 80's Transport Helicopter brigade
Research: 90's Multi-Purpose Helicopter, 80's CVN, 80's Heavy CGN, 80's LHA, 80's DD, 80's FF
90's Multi-Purpose Helicopter
Production: 90's Transport Helicopter brigade
Research: Future Multi-Purpose Helicopter, 90's CVN, 90's CVL/CVS, 90's LHA, 90's DD, 90's FF, 90's Heavy CGN
Future Multi-Purpose Helicopter
Production: Future Transport Helicopter brigade
Research: Future CV/CVN, Future CVL/CVS, Future LHA, Future DD, Future FF, Future Heavy CGN
Attack Helicopter techs allow production of coresponding Attack Helicopter Brigades. 80's - Future Attack Helicopter techs require rocketry research to simulate usage of AT missiles(Hellfire, Vikhr and e.t.c.)
Transport Aircraft Development tech allow production of Air Transport squadrons. Also 50's, 60's, 70's Transport tech give blueprints for coresponding air refueling techs(this represents the fact, that most air tankers are based on transport/civilian aircrafts).
Air Refueling techs increase max range of fighters, CAG and bombers(not CAS). But also increases cost and supply/fuel consumption of fighters and bombers(it's simulates need to maintain fleet of tankers). Air Refueling Theory requires coresponding air doctrine to be developed.
AWACS techs increase detection abilities of fighters, CAG and CAS squadrons, also increasing squadron cost and supply/fuel consumption(this is done to simulate fleet of AWACS aircrafts).
Models next..