Outer Manchuria, actually, not Siberia. The name should hint why that is more reasonable.
jeffh said:Thanks a lot! Without giving too much away (that I think I'd rather find out by playing), can you give me a general feel for some of the events?
The shortcomings of my tech teams are already painfully obvious, but I figured that was a reasonable handicap to work under, at least while I'm still learning the game and thus playing on Easy anyway.
I'm also curious about something else; there seem to be an awful lot of identical twin brothers involved in the politics and military of late 30s China . I've noticed that post-United Front, some of the same leaders show up for me (as Chiang and the KMT) and the warlords, including some of their ministers. In one instance I ended up with two of the same general in the same province :rofl:. Does the CCIP prevent this?
Yes event 2477 does this. (Nationalists Flee the Mainland) The catch is that event 100 has to fire first. So you might have to put that in the history file of the scenario. I recommend adding events 99 and 100 to the event history file of the 1945 scenario.clanjay1989 said:I think there is.
nomonhan said:Yes event 2477 does this. (Nationalists Flee the Mainland) The catch is that event 100 has to fire first. So you might have to put that in the history file of the scenario. I recommend adding events 99 and 100 to the event history file of the 1945 scenario.
BTW the wakeleader command is bugged.
Nah... CKS was the main reason for the retreat to Taiwan. Some time around 1948 he became convinced that TW should become the last stronghold of the RoC if the commies win. So to that end he started diverting money, material soldiers to TW, instead of giving them to fightin' generals like Hu Zongnan, Tang Enbo, Sun Liren and Li Zongren, who were beginning to get real strapped for reinforcements and supplies.clanjay1989 said:Yeah I think CDCP fixed it...I guess.
And the event should work the other way around. I think the AI preferd to flee the Mainland but in fact the Nationalists fought to the end. They did not simply just give up even though it was a pushover for the Communists at the beginning of 1949.
mib said:Nah... CKS was the main reason for the retreat to Taiwan. Some time around 1948 he became convinced that TW should become the last stronghold of the RoC if the commies win. So to that end he started diverting money, material soldiers to TW, instead of giving them to fightin' generals like Hu Zongnan, Tang Enbo, Sun Liren and Li Zongren, who were beginning to get real strapped for reinforcements and supplies.
Oh, well yes. I thought you were talking about IRL. o That's a good suggestion. Fort levels, transfer IC and other goodies in return for dissent and supplies.clanjay1989 said:No I was talking about the AI selection of the event itself. The event gives two options, fight or flight. I think the AI chooses the latter most of the time. But this will secede the remainder of CHI on the Mainland to the CHC without a good fight, which is not historical because resistance did not cease until the 1950s on the Mainland. In fact, it does not matter which one CHI chooses since CHC will conquer the Mainland always then CHI will inevitably transfer to Taiwan. You see what I am saying? The "flee to Taiwan" option should work like the "transfer industry to interior" events that allow Nationalist China to remove IC from the Mainland to Taiwan, or at least destroy some to prevent the Communists from using it. But it should definitely not give the rest of unconquered provinces to CHC for free.
Odd, there doesn't seem to be any event which changes the Chinese Communist name to 'People's Republic of China' and changes the flag to the five-stars-on-red PRC flag. This is more the kind of thing I was expecting from this mod, rather than just the founding of a Central Asian state (interesting as that is). Does HOI2 not allow such changes? I know Vicky did.
You could use a user-defined tag (Uxx) to define PRC as a new country then create an event to change tags from CHC to Uxx; kind of a waste just for a name and flag change though. This is the same method used in EU3 (and probably HoI3) where it isn't as much of an issue because tags aren't hardcoded in the .exe so you can add as many as you want.Sadly it's impossible. It's easy to change it yourself though
Look in the Armageddon folder for a folder named Doomsday.hey im having a little trouble installing this mod, can someone point out where i went wrong?
i downloaded the mod to a file on my computer then extracted it all to my Paradox Interactive/Armaggedon main folder
yet i dont notice any difference?
Hmm, by default HOI2/Hoi2DD/HOI2DD-Arm is installed into the Doomsday folder. The Anthology version installs to the Armageddon folder instead. Most Mods are designed based on the default installation path.dont see it?
Unfortunately the country = TAG command is bugged. If you have ANY ongoing research projects when you issue the command, you will NEVER be able to complete them (or any beyond them in the tree).You could use a user-defined tag (Uxx) to define PRC as a new country then create an event to change tags from CHC to Uxx; kind of a waste just for a name and flag change though. This is the same method used in EU3 (and probably HoI3) where it isn't as much of an issue because tags aren't hardcoded in the .exe so you can add as many as you want.