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As consequence of post #3011, former events to be removed: 260090, 260148, 260151, 260167, 260168, 260173 according to numbering in beta 3.

Remaining individual events: Uruguay, Caracas, Goias, Mato Grosso and Iguato.
I'm not sure what to do with the dates of these remaining events.
 
I'd remove the events for Mato Grosso, Caracas and Goias entirely as I don't think that Portugal ever had control over them during the game period. Iguato should be added to 3271 as it was an oversight. Uruguay should probably be dispensed with as well although the core needs to be integrated into the Spanish-Portuguese conflict sequence written by Fodoron. I'd have to read up on that before making a recommendation.
 
Puerto Rican core and settlement event

Here's an event that I use in Alt Iberia to guide settlements rather than Fodoron's colonization events, I've added a core in the Alt-Iberia version and added the whole event for Spain to parallel the existing events for Cuba and Hispaniola.

I'll adapt the other events from Alt-Iberia to give cores and add core-only events to cover the other Spanish colonies in the Caribbean and South America.

Code:
#(1508-1820) Settlement of Puerto Rico
event = {
	id = 260885
	trigger = {
		owned = { province = 144 data = -1 }
		control = { province = 144 data = -1 }
		NOT = { provincereligion = { province = 144 data = pagan } } #not a TP
	}
	random = no
	country = POR
	name = "EVENTNAME260885" #Settlement of Puerto Rico
	desc = "The first colonists arrive at Puerto Rico."

	date = { day = 8 month = august year = 1508 }
	offset = 360
	deathdate = { year = 1820 }

	action_a = {
		name = "EXCELLENT"
		[COLOR="Lime"]command = { type = addcore which = 144 } #Puerto Rico[/COLOR]
		command = { type = population which = 144 value = 500 }
		command = { type = gainbuilding which = 144 value = bailiff } #Puerto Rico
	}
}
#(1508-1820) Settlement of Puerto Rico
event = {
	id = 285313
	trigger = {
		owned = { province = 144 data = -1 }
		control = { province = 144 data = -1 }
		NOT = { provincereligion = { province = 144 data = pagan } } #not a TP
	}
	random = no
	country = SPA
	name = "EVENTNAME260885" #Settlement of Puerto Rico
	desc = 

	date = { day = 8 month = august year = 1508 }
	offset = 360
	deathdate = { year = 1820 }

	action_a = {
		name = "EXCELLENT"
		command = { type = addcore which = 144 } #Puerto Rico
		command = { type = population which = 144 value = 500 }
		command = { type = gainbuilding which = 144 value = bailiff } #Puerto Rico
	}
}

EVENTNAME285313;Settlement of Puerto Rico;;;;;;;;;;
EVENTHIST285313;The first colonists arrive at Puerto Rico.;;;;;;;;;;
 
Addcore events for Alt-Iberia

Code:
#(1527-1820) Settlement of Tocuvo
event = {
	id = 260894
	trigger = {
		owned = { province = 156 data = -1 }
		control = { province = 156 data = -1 }
		NOT = { provincereligion = { province = 156 data = pagan } } #not a TP
	}
	random = no
	country = POR
	name = "EVENTNAME260894" #Settlement of Tocuvo
	desc = "EVENTHIST260894"
	#-#The first colonists have arrived.

	date = { day = 24 month = july year = 1527 }
	offset = 10
	deathdate = { year = 1820 }

	action_a = {
		name = "EXCELLENT"
		command = { type = addcore which = 155 } #Tocuvo		
		command = { type = population which = 156 value = 500 }
		command = { type = gainbuilding which = 156 value = bailiff } #Tocuvo
	}
}
#(1533-1820) Settlement of Cartagena
event = {
	id = 260890
	trigger = {
		owned = { province = 158 data = -1 }
		control = { province = 158 data = -1 }
		NOT = { provincereligion = { province = 158 data = pagan } } #not a TP
	}
	random = no
	country = POR
	name = "EVENTNAME260890" #Settlement of Cartagena
	desc = "EVENTHIST260894"
	#-#The first colonists have arrived.

	date = { day = 8 month = january year = 1533 }
	offset = 10
	deathdate = { year = 1820 }

	action_a = {
		name = "EXCELLENT"
		command = { type = addcore which = 158 } #Cartagena
		command = { type = population which = 158 value = 500 }
		command = { type = gainbuilding which = 158 value = bailiff } #Cartagena
	}
}
#(1522-1820) Settlement of Caribe
event = {
	id = 260884
	trigger = {
		owned = { province = 178 data = -1 }
		control = { province = 178 data = -1 }
		NOT = { provincereligion = { province = 178 data = pagan } } #not a TP
	}
	random = no
	country = POR
	name = "EVENTNAME260884" #Settlement of Caribe
	desc = "EVENTHIST260894"
	#-#The first colonists have arrived.

	date = { day = 8 month = january year = 1522 }
	offset = 10
	deathdate = { year = 1820 }

	action_a = {
		name = "EXCELLENT"
		command = { type = addcore which = 178 } #Caribe
		command = { type = population which = 178 value = 500 }
		command = { type = gainbuilding which = 178 value = bailiff } #Caribe
	}
}
#(1536-1820) Settlement of Maracaibo
event = {
	id = 260882
	trigger = {
		owned = { province = 157 data = -1 }
		control = { province = 157 data = -1 }
		NOT = { provincereligion = { province = 157 data = pagan } } #not a TP
	}
	random = no
	country = POR
	name = "EVENTNAME260882" #Settlement of Maracaibo
	desc = "EVENTHIST260894"
	#-#The first colonists have arrived.

	date = { day = 28 month = july year = 1525 }
	offset = 10
	deathdate = { year = 1820 }

	action_a = {
		name = "EXCELLENT"
		command = { type = addcore which = 157 } #Maracaibo
		command = { type = population which = 157 value = 500 }
		command = { type = gainbuilding which = 157 value = bailiff } #Maracaibo
	}
}
#(1563-1820) Settlement of Mosquitos
event = {
	id = 260879
	trigger = {
		owned = { province = 38 data = -1 }
		control = { province = 38 data = -1 }
		NOT = { provincereligion = { province = 38 data = pagan } } #not a TP
	}
	random = no
	country = POR
	name = "EVENTNAME260879" #Settlement of Mosquitos
	desc = "EVENTHIST260894"
	#-#The first colonists have arrived.

	date = { day = 1 month = january year = 1563 }
	offset = 360
	deathdate = { year = 1820 }

	action_a = {
		name = "EXCELLENT"
		command = { type = addcore which = 38 } #Mosquitos
		command = { type = population which = 38 value = 500 }
		command = { type = gainbuilding which = 38 value = bailiff } #Mosquitos
	}
}
#(1565-1820) Settlement of Seminole
event = {
	id = 260876
	trigger = {
		owned = { province = 49 data = -1 }
		control = { province = 49 data = -1 }
		NOT = { provincereligion = { province = 49 data = pagan } } #not a TP
	}
	random = no
	country = POR
	name = "EVENTNAME260876" #Settlement of Seminole
	desc = "EVENTHIST260894"
	#-#The first colonists have arrived.

	date = { day = 27 month = august year = 1565 }
	offset = 10
	deathdate = { year = 1820 }

	action_a = {
		name = "EXCELLENT"
		command = { type = addcore which = 49 } #Seminole
		command = { type = population which = 49 value = 500 }
		command = { type = gainbuilding which = 49 value = bailiff } #Seminole
	}
}
#(1567-1820) Settlement of Yaraguay
event = {
	id = 260877
	trigger = {
		owned = { province = 154 data = -1 }
		control = { province = 154 data = -1 }
		NOT = { provincereligion = { province = 154 data = pagan } } #not a TP
	}
	random = no
	country = POR
	name = "EVENTNAME260877" #Settlement of Yaraguay
	desc = "EVENTHIST260894"
	#-#The first colonists have arrived.

	date = { day = 1 month = january year = 1567 }
	offset = 360
	deathdate = { year = 1820 }

	action_a = {
		name = "EXCELLENT"
		command = { type = addcore which = 154 } #Yaraguay
		command = { type = population which = 154 value = 500 }
		command = { type = gainbuilding which = 154 value = bailiff } #Yaraguay
	}
}
 
Only the related addcore command to be added for the 7 existing events, right?

Oops, right. I forgot to change the color of the addcore command.

Looking over the Uruguay sequence I don't think that a core for Portuguese-owned Uruguay is particularly needed since Portugal didn't actually fight for it very often. Generally the Spanish seem to seize it and then return it as part of the settlement of a war without much Portuguese resistance.
 
Code:
#(1777) An exchange between two continents
#by Fodoron
event = {
	id = 285186 #triggered by POR_260017 A
	random = no
	country = SPA
	name = "EVENTNAME285186" #An exchange between two continents
	desc = "EVENTHIST285186"
	#-#

	action_a = {
		name = "ACTIONNAME285186A" #Sign the agreement
		command = { type = secedeprovince which = POR value = 212 } #Araxa
		command = { type = secedeprovince which = POR value = 213 } #Curitiba
		command = { type = secedeprovince which = POR value = 214 } #Cangucu
		command = { type = relation which = POR value = 100 }
		[COLOR="PaleGreen"]command = { type = addcore which = 215 } #Uruguay[/COLOR]
	}
	action_b = {
		name = "ACTIONNAME285186B" #Reject the agreement
		command = { type = secedeprovince which = POR value = 816 } #Fernando Po
		command = { type = relation which = POR value = -100 }
		command = { type = war which = POR }
		command = { type = trigger which = 260018 } #POR: Spain refuses a peaceful solution over Brazil-La Plata
	}
}
 
Code:
#(1767-1777) The ruin of the Reductions of Paraguay
#by Fodoron
event = {
	id = 285185
	trigger = {
		event = 285183 #SPA: Treaty of Madrid
		event = 285072 #SPA: The Esquilache riots
		OR = {
			owned = { province = 221 data = -1 } #Corrientes
			owned = { province = 218 data = -1 } #Neembucu
			owned = { province = 217 data = -1 } #Parana
			owned = { province = 216 data = -1 } #Artigas
		}
	}
	random = no
	country = SPA
	name = "EVENTNAME285185" #The ruin of the Reductions of Paraguay
	desc = "EVENTHIST285185"
	#-#

	date = { day = 0 month = january year = 1767 }
	offset = 100
	deathdate = { day = 0 month = january year = 1777 }

	action_a = {
		name = "ACTIONNAME285185A" #A pity
		command = { type = provincetax which = 217 value = -1 } #Parana
		command = { type = provincetax which = 218 value = -1 } #Neembucu
		command = { type = provincetax which = 216 value = -1 } #Artigas
		command = { type = provincetax which = 221 value = -1 } #Corrientes
		[COLOR="PaleGreen"]command = { type = addcore which = 216 } #Artigas
		command = { type = addcore which = 217 } #Parana
		command = { type = addcore which = 218 } #Neembucu[/COLOR]
	}
}
 
Code:
#(1580-1820) Gobernación del Río de la Plata
event = {
	id = 285315
	trigger = {
		owned = { province = 223 data = -1 }
		control = { province = 223 data = -1 }
		NOT = { provincereligion = { province = 223 data = pagan } } #not a TP
	}
	random = no
	country = POR
	name = "EVENTNAME285315" #Gobernación del Río de la Plata
	desc = "EVENTHIST285315"
	#-#

	date = { day = 10 month = july year = 1580 }
	offset = 30
	deathdate = { year = 1820 }

	action_a = {
		name = "EXCELLENT"
		command = { type = addcore which = 223 } #Aires
		command = { type = addcore which = 222 } #Rosario
		command = { type = addcore which = 221 } #Corrientes
		command = { type = addcore which = 220 } #Jujuy
		command = { type = addcore which = 1485 } #Pampas del Norte
	}
}
EVENTNAME285315;Gobernación del Río de la Plata;;;;;;;;;;
EVENTHIST285315;The re-foundation of what would later be called Buenos Aires by Juan de Garay in 1580 solidified Spanish control over the lands west of the Río de la Plata.;;;;;;;;;;
 
Code:
#(1779-1820) Beginning of the Conquest of Patagonia
event = {
	id = 285316
	trigger = {
		owned = { province = 224 data = -1 }
		control = { province = 224 data = -1 }
		NOT = { provincereligion = { province = 224 data = pagan } } #not a TP
	}
	random = no
	country = POR
	name = "EVENTNAME285315" #Beginning of the Conquest of Patagonia
	desc = "EVENTHIST285315"
	#-#

	date = { day = 21 month = april year = 1779 }
	offset = 30
	deathdate = { year = 1820 }

	action_a = {
		name = "EXCELLENT"
		command = { type = addcore which = 224 } #Copetonas
	}
}
EVENTNAME285316;Beginning of the Conquest of Patagonia;;;;;;;;;;
EVENTHIST285316;Francisco de Viedma y Narváez founded the city of Carmen de Patagones at the mouth of the Rió Negro in 1779. This was the first major step towards the conquest of Patagonia;;;;;;;;;;
 
Where is 285314? :)

In 285316, why not adding a core on all provinces between Copetonas and Valparaiso (last core on the Pacific coast) including Tierra del Fuego? Or do you plan other events for this area?

And what about Pampas del Sur?


Looking over the Uruguay sequence I don't think that a core for Portuguese-owned Uruguay is particularly needed since Portugal didn't actually fight for it very often. Generally the Spanish seem to seize it and then return it as part of the settlement of a war without much Portuguese resistance.
Agreed.
 
Last edited:
285314? You mean I skipped it? Say it isn't so!:rofl:

Don't bother to renumber any of the other events; I'll be writing more Spanish events for the Caribbean territories.

The Spanish/Argentines/Chileans never moved into the very tip of South America until after the game's end, and sometimes very considerably afterwards. These areas should be PTI to reflect this in the new map. I'm not sure how to prevent ahistorical colonizations efforts other than to give them massive native armies and most inhospitable terrain modifiers.
 
The Spanish/Argentines/Chileans never moved into the very tip of South America until after the game's end, and sometimes very considerably afterwards. These areas should be PTI to reflect this in the new map. I'm not sure how to prevent ahistorical colonizations efforts other than to give them massive native armies and most inhospitable terrain modifiers.
To be tested then. Otherwise AI Denmark or a player will take them, only for fun...

This is almost the same problem with Florida. Which is best: ahistorical Spanish presence or colonization by another country because it is "unavoidable" with current map?
 
Last edited:
To be tested then. Otherwise AI Denmark or a player will take them, only for fun...

This is almost the same problem with Florida. Which is best: ahistorical Spanish presence or colonization by another country because it is "unavoidable" with current map?

I don't care about ahistorical Spanish colonies, but I do care about granting them cores ahistorically.
 
Cores for Jamaica

Change for Alt-Iberia:
Code:
#(1534-1820) Settlement of Jamaica
event = {
	id = 260886
	trigger = {
		owned = { province = 140 data = -1 }
		control = { province = 140 data = -1 }
		NOT = { provincereligion = { province = 140 data = pagan } } #not a TP
	}
	random = no
	country = POR
	name = "EVENTNAME260886" #Settlement of Jamaica
	desc = "EVENTHIST260894"
	#-#The first colonists have arrived.

	date = { day = 6 month = august year = 1534 }
	offset = 10
	deathdate = { year = 1820 }

	action_a = {
		name = "EXCELLENT"
		[COLOR="YellowGreen"]command = { type = addcore which = 140 } #Jamaica[/COLOR]
		command = { type = population which = 140 value = 500 }
		command = { type = gainbuilding which = 140 value = bailiff } #Jamaica
	}
}

New event for Spain:
Code:
#(1534-1820) Settlement of Jamaica
event = {
	id = 285314
	trigger = {
		owned = { province = 140 data = -1 }
		control = { province = 140 data = -1 }
		NOT = { provincereligion = { province = 140 data = pagan } } #not a TP
	}
	random = no
	country = SPA
	name = "EVENTNAME285314" #Settlement of Jamaica
	desc = "EVENTHIST260894"
	#-#The first colonists have arrived.

	date = { day = 6 month = august year = 1534 }
	offset = 10
	deathdate = { year = 1820 }

	action_a = {
		name = "EXCELLENT"
		command = { type = addcore which = 140 } #Jamaica
	}
}

EVENTNAME285314;Settlement of Jamaica;;;;;;;;;;
 
Last edited:
removal of Spanish cores on Jamaica

Code:
#(1654-1680) Spain Reacts to Cromwell's Western Design
#by sturmvogel
event = {
	id = 285248 #triggered by ENG_164094 A
	random = no
	country = SPA
	name = "EVENTNAME285248" #Spain Reacts to Cromwell's Western Design
	desc = "EVENTHIST285248"
	#-#

	action_a = {
		name = "ACTIONNAME285248A" #Dispatch the reinforcements
		command = { type = INF which = 142 value = 5000 } #Tortuga
		command = { type = treasury value = -50 }
	}
	action_b = {
		name = "ACTIONNAME285036B" #We don't have enough money
		command = { type = secedeprovince which = ENG value = 140 } #Jamaica
		[COLOR="YellowGreen"]command = { type = removecore which = 140 } #Jamaica[/COLOR]
		command = { type = vp value = -5 }
		command = { type = sleepevent which = 285269 } #SPA: Jamaica is lost
		command = { type = sleepevent which = 285270 } #SPA: Jamaica is worthless
	}
}
#(1654-1680) Jamaica is lost
event = {
	id = 285269
	trigger = {
		event = 285248 #SPA: Spain Reacts to Cromwell's Western Design
		owned = { province = 140 data = -1 } #Jamaica
		atwar = yes
		exists = ENG
		NOT = {
			vassal = { country = SPA country = ENG }
			vassal = { country = ENG country = SPA }
			alliance = { country = SPA country = ENG }
		}
	}
	random = no
	country = SPA
	name = "EVENTNAME285269" #Jamaica is lost
	desc = "EVENTHIST285269"
	#-#

	date = { day = 1 month = august year = 1654 }
	offset = 180
	deathdate = { day = 1 month = january year = 1680 }

	action_a = {
		name = "ACTIONNAME285269A" #Let the English deal with pirates
		[COLOR="YellowGreen"]command = { type = removecore which = 140 } #Jamaica[/COLOR]
		command = { type = secedeprovince which = ENG value = 140 } #Jamaica
		command = { type = sleepevent which = 285270 } #SPA: Jamaica is worthless
	}
	action_b = {
		name = "ACTIONNAME285269B" #Jamaica is ours
		command = { type = revolt which = 140 } #Jamaica
		command = { type = revolt which = 140 } #Jamaica
	}
}
#(1654-1680) Jamaica is worthless - Ahistorical
event = {
	id = 285270
	trigger = {
		owned = { province = 140 data = -1 } #Jamaica
		OR = {
			vassal = { country = SPA country = ENG }
			vassal = { country = ENG country = SPA }
			alliance = { country = SPA country = ENG }
		}
	}
	random = no
	country = SPA
	name = "EVENTNAME285270" #Jamaica is worthless
	desc = "EVENTHIST285270"

	date = { day = 1 month = august year = 1654 }
	offset = 180
	deathdate = { day = 1 month = january year = 1680 }

	action_a = {
		name = "ACTIONNAME285269A" #Let the English deal with pirates
		command = { type = secedeprovince which = ENG value = 140 } #Jamaica
		[COLOR="YellowGreen"]command = { type = removecore which = 140 } #Jamaica[/COLOR]
		command = { type = sleepevent which = 285269 } #SPA: Jamaica is lost
	}
	action_b = {
		name = "ACTIONNAME285269B" #Jamaica is ours
		command = { type = revolt which = 140 } #Jamaica
		command = { type = revolt which = 140 } #Jamaica
	}
}

#(1657-1681) Settlement of Jamaica
#by sturmvogel
event = {
	id = 164095
	trigger = {
		event = 285248 #SPA: Spain Reacts to Cromwell's Western Design
		owned = { province = 140 data = -1 } #Jamaica
		control = { province = 140 data = -1 }
		NOT = { war = { country = SPA country = ENG } }
	}
	random = no
	country = ENG
	name = "EVENTNAME164095" #Settlement of Jamaica
	desc = "EVENTHIST164095"
	#-#

	date = { day = 1 month = january year = 1657 }
	offset = 60
	deathdate = { day = 1 month = january year = 1681 }

	action_a = {
		name = "ACTIONNAME164095A" #Settle the island
		command = { type = population which = 140 value = 2000 } #Jamaica
		command = { type = conversion which = 140 } #Jamaica
		[COLOR="YellowGreen"]command = { type = addcore which = 140 } #Jamaica[/COLOR]
		command = { type = provinceculture which = 140 value = anglosaxon } #Jamaica
		command = { type = treasury value = -10 }
	}
}
 
core for Seminole

I still don't believe in a core for Everglades, but this is where it belongs if it's deemed necessary.
Code:
#(1565-1820) Settlement of Florida
#by sturmvogel
event = {
	id = 285317
	trigger = {
		owned = { province = 49 data = -1 }
		control = { province = 49 data = -1 }
		NOT = { provincereligion = { province = 49 data = pagan } } #not a TP
	}
	random = no
	country = SPA
	name = "EVENTNAME285317" #Settlement of Florida
	desc = "EVENTHIST260894"
	#-#The first colonists have arrived.

	date = { day = 8 month = september year = 1565 }
	offset = 10
	deathdate = { year = 1820 }

	action_a = {
		name = "EXCELLENT"
		command = { type = addcore which = 49 } #Seminole
	}
}
EVENTNAME285317;Settlement of Florida;;;;;;;;;;
 
Last edited:
Cores for the Gulf Coast provinces

Code:
#(1731-1820) Settlement of San Antonio
#by sturmvogel
event = {
	id = 285318
	trigger = {
		owned = { province = 40 data = -1 }
		control = { province = 40 data = -1 }
		NOT = { provincereligion = { province = 40 data = pagan } } #not a TP
	}
	random = no
	country = SPA
	name = "EVENTNAME285318" #Settlement of San Antonio
	desc = "EVENTHIST260894"
	#-#The first colonists have arrived.

	date = { day = 9 month = march year = 1731 }
	offset = 10
	deathdate = { year = 1820 }

	action_a = {
		name = "EXCELLENT"
		command = { type = addcore which = 40 } #Pecos
	}
}
#(1779-1820) Settlement of Nacogdoches
#by sturmvogel
event = {
	id = 285319
	trigger = {
		owned = { province = 44 data = -1 }
		control = { province = 44 data = -1 }
		NOT = { provincereligion = { province = 44 data = pagan } } #not a TP
	}
	random = no
	country = SPA
	name = "EVENTNAME285319" #Settlement of Nacogdoches
	desc = "EVENTHIST260894"
	#-#The first colonists have arrived.

	date = { day = 0 month = july year = 1779 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "EXCELLENT"
		command = { type = addcore which = 44 } #Wichita
	}
}
#(1696-1820) Settlement of Pensacola
#by sturmvogel
event = {
	id = 285320
	trigger = {
		owned = { province = 48 data = -1 }
		control = { province = 48 data = -1 }
		NOT = { provincereligion = { province = 48 data = pagan } } #not a TP
	}
	random = no
	country = SPA
	name = "EVENTNAME285320" #Settlement of Pensacola
	desc = "EVENTHIST260894"
	#-#The first colonists have arrived.

	date = { day = 1 month = january year = 1696 }
	offset = 360
	deathdate = { year = 1820 }

	action_a = {
		name = "EXCELLENT"
		command = { type = addcore which = 48 } #Tallahassee
	}
}
EVENTNAME285318;Settlement of San Antonio;;;;;;;;;;
EVENTNAME285319;Settlement of Nacogdoches;;;;;;;;;;
EVENTNAME285320;Settlement of Pensacola;;;;;;;;;;
 
Last edited:
Alt-Iberia cores on Gulf Coast provinces

I suppose I should rename these as "claims to" rather than "settlement of", but best to keep things simple, IMO.
Code:
#(1731-1820) Settlement of San Antonio
#by sturmvogel
event = {
	id = 260959
	trigger = {
		owned = { province = 40 data = -1 }
		control = { province = 40 data = -1 }
		NOT = { provincereligion = { province = 40 data = pagan } } #not a TP
	}
	random = no
	country = POR
	name = "EVENTNAME285318" #Settlement of San Antonio
	desc = "EVENTHIST260894"
	#-#The first colonists have arrived.

	date = { day = 9 month = march year = 1731 }
	offset = 10
	deathdate = { year = 1820 }

	action_a = {
		name = "EXCELLENT"
		command = { type = addcore which = 40 } #Pecos
	}
}
#(1779-1820) Settlement of Nacogdoches
#by sturmvogel
event = {
	id = 260958
	trigger = {
		owned = { province = 44 data = -1 }
		control = { province = 44 data = -1 }
		NOT = { provincereligion = { province = 44 data = pagan } } #not a TP
	}
	random = no
	country = POR
	name = "EVENTNAME285319" #Settlement of Nacogdoches
	desc = "EVENTHIST260894"
	#-#The first colonists have arrived.

	date = { day = 0 month = july year = 1779 }
	offset = 90
	deathdate = { year = 1820 }

	action_a = {
		name = "EXCELLENT"
		command = { type = addcore which = 44 } #Wichita
	}
}
#(1696-1820) Settlement of Pensacola
#by sturmvogel
event = {
	id = 260957
	trigger = {
		owned = { province = 48 data = -1 }
		control = { province = 48 data = -1 }
		NOT = { provincereligion = { province = 48 data = pagan } } #not a TP
	}
	random = no
	country = POR
	name = "EVENTNAME285320" #Settlement of Pensacola
	desc = "EVENTHIST260894"
	#-#The first colonists have arrived.

	date = { day = 1 month = january year = 1696 }
	offset = 360
	deathdate = { year = 1820 }

	action_a = {
		name = "EXCELLENT"
		command = { type = addcore which = 48 } #Tallahassee
	}
}
 
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