TL;DR (why don't these usually go at the start?) - hope the Custodian Team lets Zroni archeology sites spawn on non-habitable planets.
An issue with Ancient Relics that I hope the new Custodian Team (good luck to you folks, I genuinely mean that) will revisit. In a galaxy with the recommended number of AI empires and standard Habitable World ratio, getting five habitable worlds that are close together within your borders without a costly early war is not likely - and unlike the vanilla Precursors, you can't just wait a few decades for a site to spontaneously generate on a planet you already own, or get a free insight from a friendly neighbor. And getting the Zroni early is pretty essential to playing Spiritualist, not even to excel but to just stay somewhat competitive.
I know that this very well might have a "working as intended" sticker slapped on it, but I hope the Custodians will reconsider.
An issue with Ancient Relics that I hope the new Custodian Team (good luck to you folks, I genuinely mean that) will revisit. In a galaxy with the recommended number of AI empires and standard Habitable World ratio, getting five habitable worlds that are close together within your borders without a costly early war is not likely - and unlike the vanilla Precursors, you can't just wait a few decades for a site to spontaneously generate on a planet you already own, or get a free insight from a friendly neighbor. And getting the Zroni early is pretty essential to playing Spiritualist, not even to excel but to just stay somewhat competitive.
I know that this very well might have a "working as intended" sticker slapped on it, but I hope the Custodians will reconsider.
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