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charlesnew

Colonel
10 Badges
Aug 20, 2014
1.096
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Well, i think its a very bad idea. High density must be like medium and low density: ''growing''.

I don't wanna play to CitiesXL, I want to play with a real ''old school'' city builder with modern possibilities. :rolleyes:

Yeah, I do agree, but maybe skyscrapers get unlocked later. It still wouldn't give as much of a feeling of growth, though.
 

Rangerzero

Corporal
Sep 17, 2014
39
0
I think having 3 levels of density would be great, if only to have this evolution feeling during the game a little bit more detailed. Else we'll jump from town to metropolis and miss the enjoyment of seeing everything grow step by step. Not to mention that we would probably be able to make much more money by scaling the city more.
 
C

Calad

Guest
Im wondering is there a too steep curve from low to high density? Say low density is private houses and small markets... and high is all rest combined from super markets to skycrapers? I think this game need medium density because difference between low and high may bee too much logically. It will be really difficult to predict where skycrapers and other tall buildings will be built if whole center city is high and suburban low.