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Robosoldier1

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Ya know I really don't understand why a good chunk of the MP community seem to discourage the inclusion of a fascist Yugoslavia. They can supply aluminum, Oil from refineries and be a reasonable addition in terms of producing fighters to help contend with the allies and soviets. There are some reasonable counter arguments but most if not all are more scary in sound then actual practice.
1) Cripples Italian industry: Yes the Italian civ count will be impacted by the lack of a Yugo but given the focus selection of the AI your lucky if they go 3 focuses down their industrial tree to make that big of an enhancement for the Italian industry. At which time you can make that up easily if you just take Greece. Which will take a bit more time to set up but if your waiting and hoping for Yugo to select the right industrial focuses anyway you might as well let a player dictate that. Greece also offers a diverse amount of resources and offers an equal if a slightly less factory yield then what you get from an AI Yugo. Overall this will result in a different set of benefits such as giving the Italians less to guard since the Yugo player will guard their own stuff and will have a usable minor to help if any major breaches are made by the allies.
2) including Yugo will be broken: While I get that having this big axis block in the center of Europe makes it difficult for the allies to contend with, how many times have you actually seen people choose to D-day in Yugoslavia? Them being included is no more of a plus then including the central and South American countries the allies get. Plus Yugo is limited in the manpower pool and what isn't being used to make fighters will prob be enough to sustain around 20-30 decent divisions? At the same time it takes a decent amount of time to even get their gears rolling to even make them useful. Their political stuff alone takes a year to fully address and even then your still suffering to some extent. So its not like they become a booming powerhouse if there simply left alone.

Overall I just feel people overall neglect Yugo when it really could be helpful if people are willing to give it a chance. Its defiantly not a Czechoslovakia and its defiantly not as useless as people make them out to be.
 

billcorr

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Yugoslavia fulfills the game design's ambitions of "every nation can make a difference."

In a team versus team game, I had the pleasure of playing Yugoslavia. In the week preceding the game, I spent hours doing test runs and coordinated with my other team mates about roles and responsibilities.

Yugoslavia was listed as a playable nation, but just minutes before the game started, the referee (who was also a member of the other team) popped onto our team chat and declared that Yugoslavia was now a non-playable nation.

"It's a troll nation. Just too overpowered. We can't have a human player on Yugoslavia."

Well.

We pointed out that Yugoslavia was on the approved nation list and making last minute changes was not elegant.

So I stayed on Yugoslavia.

And we won fair and square.

(Yugoslavia punches above its weight).
 

Theodorian

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I’m going to give you a very honest opinion.

I’ve been playing RTS games in the multiplayer sphere since the original StarCraft and Age of Empires. Semi-competitive multiplayer RTS is my go to. I will say this: Heart of Iron 4’s multiplayer community is the most cancerous I have ever witnessed.

The amount of arbitrary rules is only the tip of the iceberg. I’m convinced most players don’t actually want to play out the geopolitics of 1936-1945, but instead want to have their OWN fantasies of how they envision the world going.

An example is: “Don’t have a player who might not be the most experienced as the UK or Germany?”

Why not? Why not envision a world where Germany was the junior partner to a fascist Italy.

I’ve been kicked from games for launching a D-Day in Southern France and in the Discord I was told I could only launch a D-Day after 1944. I was also told by a minor Hungarian player that all of Axis held France was empty, probably because that rule was in play.

I’m all for not supporting bugs and glitches and clear breaches of the games code to give an advtange, but Yugoslavia not being playable is a joke.
 

PanzerMan7

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I will say this: Heart of Iron 4’s multiplayer community is the most cancerous I have ever witnessed.

The amount of arbitrary rules is only the tip of the iceberg. I’m convinced most players don’t actually want to play out the geopolitics of 1936-1945, but instead want to have their OWN fantasies of how they envision the world going.

I’ve been kicked from games for launching a D-Day in Southern France and in the Discord I was told I could only launch a D-Day after 1944. I was also told by a minor Hungarian player that all of Axis held France was empty, probably because that rule was in play.
Quoting for emphasis
 

FrancescoT

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@Robosoldier1 please register your game / sync your steam account to access Multiplayer Sub-forum.
 
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