Still I will give your strategy a shot and try to wait with Brigs till East Indiamen show up. See how it works for me.
Tell later how it turns out
Still I will give your strategy a shot and try to wait with Brigs till East Indiamen show up. See how it works for me.
My Shipyards in Madras and Lisbon
I thought in your first post on this thread you mentioned you were playing Denmark?
8. Use that war fleet to conquer 3 ports in India and use tools you gathered in Europe to upgrade Trade Posts in them to level 4 immediately. If they have any other buildings, demolish them. You want ports with level 4 Trade Post, level 1 Warehouse, no Shipyard, Fort level 1 and Garrison level 2 (level 4 after 1630).
Yeah funny guy, feel free write a better guide if you don't like mine.
1. The first version was for Portugal since I thought being closer to India helps. But i doesn't help at all since you have little chance of timing your convoys the way that they arrive when goods are at 1800t in India when they are cheapest. On Hard I prefer to be as far from India as possible hence Denmark/Sweden.
2. I rewrote the first post yesterday.
3. About shipyards, I usually have a level 1 shipyard in Mozambique and that's where I repair ships that hunt pirates and also convoys on their way to/from India. The advice early on is to prevent people from paying for a lvl4 shipyard or even a few of them which isn't uncommon on this forum.
brucemo said:the time to build ships is when all of your ships are on their way back to India
brucemo said:Lv 1: Navigation (20% faster)
edgewise said:Either way, you should win before 1625 if you're slow.
This is what I meant, sorry. I'll go edit it.Errrm. The time to build ships is when all your major fleets are loaded and coming FROM India. This way you can clearly see how much cash you have left and can invest. This is how I build Galleons in 1615s, wait till everyone's loaded and then purchase new ships.
I wrote my OP for Hard where there are two major differences compared to normal:
- You can't really trade with Africa, prices go down a lot after 2-3 runs and your fleet starts trading Stone and such no longer earning its upkeep.
- You can't survive without having your all major captains as Salesmen so it must be the first skill you pick.
I usually sign peace when I see they are close to dying and move on the another company. Don't want to have the game over too fast.