As the thread name states, what is your strategy and why? Especially when it comes to stretching the DNA or making them fertile again.
Could Clone Soldier Empire could pick both Synthetic Ascension perks but never finish the 2nd special project to keep both Cyborg Clone Soldiers? Obviously planets without clone vats would lack the extra replicator jobs from the Synth ascension so growth would be quite bit slower but least the Synth pops would get 10% production bonus from the Ascension Perk.
I liked synthetic ascended. I think they were stronger as cybernetic, but I liked the lifespan, getting my leaders forever as clone origin.So, you're going to get a lot of replies to this effect but ascended clones are by far the better option. Sure, their numbers will ultimately be limited but unless you're playing fanatic purifiers it is relatively easy to compensate for that by just using other species. Even if you give all those species full citizenship, you can restrict their military service to "soldiers only." They can still work enforcer jobs and produce scientists, governors and rulers, but all your admirals will be drawn from the clone species and have the overpowered bonuses.
Going spiritualist for easy access (and ethic attraction benefits) from going psionic is a great option. Psionic ascended clone admirals are about the most stupidly overpowered admirals possible. For full cheese, you could also go death cult. Late game, stick all your clone pops on one planet and have it be the sacrifice planet. The combined effect of all the cloning vats will mean sacrifices are replenished extremely fast, and you can get massive empire-wide bonuses from sacrificing pops this way. Charismatic species are more likely to be selected as sacrifices for some reason, so charismatic clones are a great option for this.
You do need some way to get other pops relatively fast. Xenophile helps you form migration treaties, but if you're confident in your ability to rush down another empire militarist works as well (given how powerful clone admirals are and how fast the clone economy develops, it's a good choice for rushing). Nihilistic acquisition can be a fun choice if you're not looking to expand that much.
Becoming fertile again means you can play like a normal species. The event chain takes a little bit of research, but you can manage it fairly early. The bonuses are far less powerful but they are still there, so it's an okay option. It just doesn't have the raw overpoweredness of ascended clones.
yeah, you definitely have to speed up your construction queue if you don't want to drain in unemployment (in my first run with clones i was lucky though because of shared burden keeping them all happy)The biggest non-obvious thing I noticed when playing Clone Army was that I had issue providing the housing and jobs for my fast-growing clones, so from now on I'm pairing the origin with the Functional Architecture civic. I guess I could also delay building additional clone vats on my capital, but where is the fun in that?![]()