I often have trouple with characterize characters with more than 3-4 traits, in terms of roleplaying, and personalise them for myself.
So I was thinking, of course we could all be descriped from many traits, but some stands out! So, if there was about 2 traits that were your definding og prefered traits in the game, kind of like there is also stronger claims, then your actions in events could decide which they were...
If you act very generously in Many events, or Grant Many gifts to people, then it would ADD some hidden percentage nummers that might make generous one of your defining or prefered traits, and if you stop acting generous and in stead focus on seducing, then the trait lustful might remplace it or another, if you have that trait.
All this would make it easier to determine the characters personality, as some traits shine more through others.
You might be patient or a little temperate, but it does not mean that these traits should define you and make you a Saint of some sort...
I would love to see such an addition to the trait system, especially since you have mentioned that roleplaying features are important...
So I was thinking, of course we could all be descriped from many traits, but some stands out! So, if there was about 2 traits that were your definding og prefered traits in the game, kind of like there is also stronger claims, then your actions in events could decide which they were...
If you act very generously in Many events, or Grant Many gifts to people, then it would ADD some hidden percentage nummers that might make generous one of your defining or prefered traits, and if you stop acting generous and in stead focus on seducing, then the trait lustful might remplace it or another, if you have that trait.
All this would make it easier to determine the characters personality, as some traits shine more through others.
You might be patient or a little temperate, but it does not mean that these traits should define you and make you a Saint of some sort...
I would love to see such an addition to the trait system, especially since you have mentioned that roleplaying features are important...
Upvote
0